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Overview

Name fingerprint

Arkstone

Type

Arkstone is a small village outside of Wandermere, the Capitol of the Kingdom.

Description

Arkstone is a safe, calm village. Well, it's as safe and calm as a village can be. It has a few bars and pubs, plenty of shops and markets and clean public bathhouses. Only humans live in Arkstone, Wandermere, and any other place that is claimed territory of the Kingdom. Elves and Dwarves are currently partnered in the War, so they aren't allowed. Authorities and guards are everywhere in the Kingdom's territory. Arkstone is clean and any human is welcome.

face

Culture

Language

English.

Population

Around 70-80 people live in Arkstone. It's a thriving village.

Currency

Gold, Silver, and Bronze coins. This currency is accepted by humans.

Laws

  1. No immigrant elves, dwarves, ogres, halflings, drows, or any non-human scum.

  2. No robbery.

  3. Submission to Authorities at all times, no matter what.

  4. No trespassing

  5. Taxes must be payed monthly, if not, you will be taken by the Authorities.

  6. King's word is law.

  7. A shopkeeper pays tax on their home and shop.

Sports

Jousting, wrestling, and the occasional tomato throwing when a criminal is dragged through the village by the Authorities.

business

Cities

map

Geography

Area

A green area, vegetation surrounds the outside and stone roads pave the way.

Crops

Tomato, Potato, Wheat, Carrot, Onion, Apple, Lemon, Pear.

Located at

Located next to Wandermere.

Climate

Warm, but not too warm.

date_range

History

Founding Story

Founded by the King when he slaughtered the Elvish people when he took over the village. He planted his flag and declared Arkstone a human town.

Notable Wars

Currently involved in the Great War.

info

Overview

Details about this location's overview

Name fingerprint

Arkstone

Type

Arkstone is a small village outside of Wandermere, the Capitol of the Kingdom.

Description

Arkstone is a safe, calm village. Well, it's as safe and calm as a village can be. It has a few bars and pubs, plenty of shops and markets and clean public bathhouses. Only humans live in Arkstone, Wandermere, and any other place that is claimed territory of the Kingdom. Elves and Dwarves are currently partnered in the War, so they aren't allowed. Authorities and guards are everywhere in the Kingdom's territory. Arkstone is clean and any human is welcome.

face

Culture

Details about this location's culture

Language

English.

Population

Around 70-80 people live in Arkstone. It's a thriving village.

Currency

Gold, Silver, and Bronze coins. This currency is accepted by humans.

Laws

  1. No immigrant elves, dwarves, ogres, halflings, drows, or any non-human scum.

  2. No robbery.

  3. Submission to Authorities at all times, no matter what.

  4. No trespassing

  5. Taxes must be payed monthly, if not, you will be taken by the Authorities.

  6. King's word is law.

  7. A shopkeeper pays tax on their home and shop.

Sports

Jousting, wrestling, and the occasional tomato throwing when a criminal is dragged through the village by the Authorities.

business

Cities

Details about this location's cities

map

Geography

Details about this location's geography

Area

A green area, vegetation surrounds the outside and stone roads pave the way.

Crops

Tomato, Potato, Wheat, Carrot, Onion, Apple, Lemon, Pear.

Located at

Located next to Wandermere.

Climate

Warm, but not too warm.

date_range

History

Details about this location's history

Founding Story

Founded by the King when he slaughtered the Elvish people when he took over the village. He planted his flag and declared Arkstone a human town.

Notable Wars

Currently involved in the Great War.

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