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Overview
Dew Dynasty
A kind Dynasty filled with normally sleek-furred, and/or well-built cats.
Culture
Felidae is most commonly spoken here, but around and inside the borders, traces of Alligatoridae can be seen.
The Dew Dynasty, like the other Dynasties, is rather small, only hosting around about 18 cats minimum.
"You will make mistakes, but that's ok! Just keep on trying!"
There are 16 laws that apply to all three Dynasties.
Defend your Dynasty, even with your life. You may have friendships with cats from other Dynasties, but your loyalty must remain to your Dynasty, as one day you may meet them in battle.
Do not hunt or trespass on another Dynasty's territory.
Elders, monarchs, sick or injured cats and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders.
Prey is killed only to be eaten. Give thanks to the Celestial Dynasty for its life.
A kit must be at least six moons old to become an apprentice.
Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
A cat cannot be made Subordinate Warrior without having mentored at least one apprentice.
The Subordinate Warrior will become Chief Warrior when the chief dies, retires, or is exiled.
After the death, retirement, promotion (to a chief status), or exile of the Subordinate Warrior, the new Subordinate Warrior must be chosen before moonhigh.
A Gathering of all three Dynasties is held at the full moon during a truce that lasts for the night. There shall be no fighting among Dynasties at this time.
Boundaries must be checked and marked daily. Challenge all trespassing cats.
No warrior can neglect a kit in pain or danger, even if the kit is from a different Dynasty.
The word of the Chief Warrior is the warrior code.
An honorable warrior does not need to kill other cats to win their battles, unless they are outside the warrior code or if it is necessary for self-defense.
A warrior rejects the soft life of a kittypet.
Each Dynasty has the right to be proud and independent, but in times of trouble they must forget their boundaries and fight side by side to protect the three. Each Dynasty must help the others so that no Dynasty will fall.
Geography
The Dynasty camp is located in a sleek, muddy pit surrounded by Cattails and small pebbles.
The Dynasty camp is located close to the middle of Brume Marsh, leaning towards the south.
History
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Overview
Details about this location's overview
Dew Dynasty
A kind Dynasty filled with normally sleek-furred, and/or well-built cats.
Culture
Details about this location's culture
Felidae is most commonly spoken here, but around and inside the borders, traces of Alligatoridae can be seen.
The Dew Dynasty, like the other Dynasties, is rather small, only hosting around about 18 cats minimum.
"You will make mistakes, but that's ok! Just keep on trying!"
There are 16 laws that apply to all three Dynasties.
Defend your Dynasty, even with your life. You may have friendships with cats from other Dynasties, but your loyalty must remain to your Dynasty, as one day you may meet them in battle.
Do not hunt or trespass on another Dynasty's territory.
Elders, monarchs, sick or injured cats and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders.
Prey is killed only to be eaten. Give thanks to the Celestial Dynasty for its life.
A kit must be at least six moons old to become an apprentice.
Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
A cat cannot be made Subordinate Warrior without having mentored at least one apprentice.
The Subordinate Warrior will become Chief Warrior when the chief dies, retires, or is exiled.
After the death, retirement, promotion (to a chief status), or exile of the Subordinate Warrior, the new Subordinate Warrior must be chosen before moonhigh.
A Gathering of all three Dynasties is held at the full moon during a truce that lasts for the night. There shall be no fighting among Dynasties at this time.
Boundaries must be checked and marked daily. Challenge all trespassing cats.
No warrior can neglect a kit in pain or danger, even if the kit is from a different Dynasty.
The word of the Chief Warrior is the warrior code.
An honorable warrior does not need to kill other cats to win their battles, unless they are outside the warrior code or if it is necessary for self-defense.
A warrior rejects the soft life of a kittypet.
Each Dynasty has the right to be proud and independent, but in times of trouble they must forget their boundaries and fight side by side to protect the three. Each Dynasty must help the others so that no Dynasty will fall.
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Geography
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The Dynasty camp is located in a sleek, muddy pit surrounded by Cattails and small pebbles.
The Dynasty camp is located close to the middle of Brume Marsh, leaning towards the south.
History
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This will be written in soon.
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