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Word count 1,367

Complete Details

All information about this universe

info

Overview

Name fingerprint

First original Story

Description

A possible three-part story following Aaron and Junaid on their adventures to find their family and friends and save the people they love.

Genre

Sci-fi

public

Appearance/Factual view of the World

Sky color

Typically light blue in the day
Deep purple at night
And light or dark blueish green inbetween

Grass Color

Shades of yellow and green with a healthy color being a perfect mix of the two

Water Color

Typically blue, clear in shallow water and a deep blue near black in deep water. Any variation to blue is dependent of the ground beneath the water

Moon(s)

1 moon called Luna

Is also the name of the Lunar goddess

Landmasses

1 large landmass with undiscovered (in terms of the story) landmasses beyond

Bodies of Water

The surrounding ocean of Lunarion

Sacred Lakes of the Clytons

Smaller nameless lakes

Mountain Ranges

Clyton mountain ranges

gavel

Rules

Laws of Physics

  • higher gravity

  • the moon follows the earth orbiting at higher speeds, circulating around the earth in 30hrs

Magic System

No actual magic but there is belief of magic, particularly in the Lunarions and Clytons. Considered to be the magic of the Gods

Technology

Highly advance technology, most sustainable off of solar energy and hydro energy tho there is use of minerals, fossils, and plant life to a degree but none are the main source of energy like the suns

Day/Night Cycle

40 hrs = a total day (night included)
20 hrs in the day
20 hrs in the night

Biology and Procreation

Typical human biology but advancements in technology makes it possible for same sex couples to concieve with little outside assistance. This method is not guaranteed to work 100% of the time, but can also help hetero couples who are also struggling to concieve.

Measurement Terminology

Seconds =
Minutes =
Hours =
Days =
Weeks =
Months =
Years =
Decades =
Centuries =
Millennia =

Centimeters =
Meters =
Kilometers =

Gram =
Kilogram =
Metric ton =

map

Nations

Combined History of the Nations

• Began as warring states, no records of life or time before they were in this. The land was barren with very few spaces of wildlife and it was possible that the humans who used to live there had destroyed the world but without any real proof and fuzzy tales of the past, there was no way to tell.

• The humans live in small groups in these patches of wildlife, each praying to their own personal nameless&figureless god, growing only as large as the land will allow.

• For centuries they restricted themselves to the restrictions of the land, most afraid to ever leave their land and cross the wastelands between. The humans that crossed the wastelands traveling to the other settlements were called Joriis and were the beginning of trade between the groups trading all kinds of things such as animal products, edible plants, healing mixtures, ideas, stories, and as the groups grew larger even news

• After centuries of the only interactions between the settlements being the Joriis when the lands began touching the settlements were suddenly forced to meet each other and how no idea how to react. Some were passive, willing to befriend the new settlements, others were aggressive attacking the new settlements without hesitation. The Joriis carried began sharing the names they had given the settlements in order to identify themselves from the rest.

Nation #1

Lunarians- Settlements that lived near the coast and relied on the ocean and the floral and fauna there to live. Mainly peaceful more focused on sailing and fishing rather than anything else and eager to trade for the stronger wood to create rafts and thread. They worship the Lunar god who controls the tides and brings in the fish, do most of their work at night and have superior eyesight to other humans believed to have been a blessing by the Lunar God. As centuries passed they came to form the Queendom of Lunaria: a matriarchial royalty. less than 10% of the land

Nation #2

Clytons- settlements that lived near the mountain range most at the base (Blytons) and a few up in the mountains (Tytons) living off the mountain streams and the floral and fauna living there. Despite being given the same name the two groups were very different from each other. The Blytons were extremely aggressive from the multitude of aggressive animal creatures they had to live and fight against and would only allow a few Joriis into their land and by extension, only a few Joriis could reach the Tytons. The Tytons were cautious groups but were very accepting of the Joriis that came up, trusting the Blytons to only allow the true-hearted to come up the mountain. Both of the Clyton's worshipped the Mountain God that blessed them with the strength to fight off the mountain beast and the frigid cold that threatened them in the winter season. Neither relied on trade until monetary values started coming into play and even then they rarely traded/bought things. The Blytons did band together creating the Clyolus Kingdom but the Tytons remained in Familial tribes that rarely mixed or left the mountains. 10% of the land

Nation #3

Visolians- settlement of hills and plains lived off the creatures of the plains and were the first to start farming methods. Most of the settlements were aggressive either keeping their distance from each other or attacking each other, but eventually, all of the settlements were conquered brought together under the Visolian Kingdom making it the largest of all the king/queendom, taking over 40% of land just by itself.

They worship the God of Earth and the Goddess of Heaven, and they believe the Royal Visol family, the conquerers of the settlements, were direct descendants due to their fiery red hair that passed down the lineage. The Visolian emblem is that of a Phoenix with its wings spread and shield enveloped in its flames.

Joriis spends most of their time traveling through the plains making this kingdom the highest in information and good exchange

Nation #4

Trustina- settlements are hidden within the forest and encompassed by rivers have plenty of berries and for picking and trees for infrastructure. These settlements were aggressive but valued trading and resources over land. They were the first to form a monetary system that was passed along to the other settlements through the

Nation #5

Sai'onri -

Nation #6

Nadí Tribes -

wc

Social Groups

History of Social Groups

Joriis were nomadic people traveling all across the continent to spread knowledge, trade, goods, and services. As the king/queendoms grew and evolved so did the joriis, most of them becoming irrelevant as the gifts of technology increased, even so, some continued to prosper even with the changing times. The joriis eventually split into two groups as beliefs and morals began to split among the joriis as they fit into the changing ways of the king/queendoms

Group #1

Light Joriis/Lioriis- joriis that maintained pure beliefs and restricted services

• Scholars- learn and share knowledge of the sciences and theories, usually detached from civilization and has extensive non-bias knowledge of civilization dating back to the beginning of the joriis, typically large groups

• Religious- learn and spread the word of the gods, some sticking to spreading one specific God others spreading the word of all the gods, very active in civilization, typically small groups

• Healers- practitioners in apothecary who also act as merchants for the few trades that are still active through the joriis, believe Athelia the mother of apothecary and mother of humanity, typically travel in familial caravans with very little technologies

• Musicians- exactly as the name states they are musicians but they carry on more than just songs. They tell stories, fables, and history. Often play for a change and right at the center of attached and detached from civilization

Group #2

Dark Joriis/Daoriis- joriis that would do anything for a reasonable price, a lot less traveling in comparison to the light Joriis but have a lot of paths among themselves
• Slave Traders- split into three groups, those that collect/kidnap the slaves, those that groom/transport the slaves, and those that sell the slaves
• Prostitutes- slaves that have escaped/paid for their freedom yet cannot get a stable job/support and must continue selling themselves for income, does the most traveling of all dark Joriis
• Black Merchants- buy and sell black market goods, does the second most traveling and sell all kinds of things

edit

Details

Clothing

Most clothing is made from either plants (ie cotton), animals (ie wool and hide), and man made materials (ie a type of polyester).

Style of clothing depends on the nation's culture and history

info

Overview

Details about this universe's overview

Name fingerprint

First original Story

Description

A possible three-part story following Aaron and Junaid on their adventures to find their family and friends and save the people they love.

Genre

Sci-fi

public

Appearance/Factual view of the World

Details about this universe's appearance/factual view of the world

Sky color

Typically light blue in the day
Deep purple at night
And light or dark blueish green inbetween

Grass Color

Shades of yellow and green with a healthy color being a perfect mix of the two

Water Color

Typically blue, clear in shallow water and a deep blue near black in deep water. Any variation to blue is dependent of the ground beneath the water

Moon(s)

1 moon called Luna

Is also the name of the Lunar goddess

Landmasses

1 large landmass with undiscovered (in terms of the story) landmasses beyond

Bodies of Water

The surrounding ocean of Lunarion

Sacred Lakes of the Clytons

Smaller nameless lakes

Mountain Ranges

Clyton mountain ranges

gavel

Rules

Details about this universe's rules

Laws of Physics

  • higher gravity

  • the moon follows the earth orbiting at higher speeds, circulating around the earth in 30hrs

Magic System

No actual magic but there is belief of magic, particularly in the Lunarions and Clytons. Considered to be the magic of the Gods

Technology

Highly advance technology, most sustainable off of solar energy and hydro energy tho there is use of minerals, fossils, and plant life to a degree but none are the main source of energy like the suns

Day/Night Cycle

40 hrs = a total day (night included)
20 hrs in the day
20 hrs in the night

Biology and Procreation

Typical human biology but advancements in technology makes it possible for same sex couples to concieve with little outside assistance. This method is not guaranteed to work 100% of the time, but can also help hetero couples who are also struggling to concieve.

Measurement Terminology

Seconds =
Minutes =
Hours =
Days =
Weeks =
Months =
Years =
Decades =
Centuries =
Millennia =

Centimeters =
Meters =
Kilometers =

Gram =
Kilogram =
Metric ton =

map

Nations

Details about this universe's nations

Combined History of the Nations

• Began as warring states, no records of life or time before they were in this. The land was barren with very few spaces of wildlife and it was possible that the humans who used to live there had destroyed the world but without any real proof and fuzzy tales of the past, there was no way to tell.

• The humans live in small groups in these patches of wildlife, each praying to their own personal nameless&figureless god, growing only as large as the land will allow.

• For centuries they restricted themselves to the restrictions of the land, most afraid to ever leave their land and cross the wastelands between. The humans that crossed the wastelands traveling to the other settlements were called Joriis and were the beginning of trade between the groups trading all kinds of things such as animal products, edible plants, healing mixtures, ideas, stories, and as the groups grew larger even news

• After centuries of the only interactions between the settlements being the Joriis when the lands began touching the settlements were suddenly forced to meet each other and how no idea how to react. Some were passive, willing to befriend the new settlements, others were aggressive attacking the new settlements without hesitation. The Joriis carried began sharing the names they had given the settlements in order to identify themselves from the rest.

Nation #1

Lunarians- Settlements that lived near the coast and relied on the ocean and the floral and fauna there to live. Mainly peaceful more focused on sailing and fishing rather than anything else and eager to trade for the stronger wood to create rafts and thread. They worship the Lunar god who controls the tides and brings in the fish, do most of their work at night and have superior eyesight to other humans believed to have been a blessing by the Lunar God. As centuries passed they came to form the Queendom of Lunaria: a matriarchial royalty. less than 10% of the land

Nation #2

Clytons- settlements that lived near the mountain range most at the base (Blytons) and a few up in the mountains (Tytons) living off the mountain streams and the floral and fauna living there. Despite being given the same name the two groups were very different from each other. The Blytons were extremely aggressive from the multitude of aggressive animal creatures they had to live and fight against and would only allow a few Joriis into their land and by extension, only a few Joriis could reach the Tytons. The Tytons were cautious groups but were very accepting of the Joriis that came up, trusting the Blytons to only allow the true-hearted to come up the mountain. Both of the Clyton's worshipped the Mountain God that blessed them with the strength to fight off the mountain beast and the frigid cold that threatened them in the winter season. Neither relied on trade until monetary values started coming into play and even then they rarely traded/bought things. The Blytons did band together creating the Clyolus Kingdom but the Tytons remained in Familial tribes that rarely mixed or left the mountains. 10% of the land

Nation #3

Visolians- settlement of hills and plains lived off the creatures of the plains and were the first to start farming methods. Most of the settlements were aggressive either keeping their distance from each other or attacking each other, but eventually, all of the settlements were conquered brought together under the Visolian Kingdom making it the largest of all the king/queendom, taking over 40% of land just by itself.

They worship the God of Earth and the Goddess of Heaven, and they believe the Royal Visol family, the conquerers of the settlements, were direct descendants due to their fiery red hair that passed down the lineage. The Visolian emblem is that of a Phoenix with its wings spread and shield enveloped in its flames.

Joriis spends most of their time traveling through the plains making this kingdom the highest in information and good exchange

Nation #4

Trustina- settlements are hidden within the forest and encompassed by rivers have plenty of berries and for picking and trees for infrastructure. These settlements were aggressive but valued trading and resources over land. They were the first to form a monetary system that was passed along to the other settlements through the

Nation #5

Sai'onri -

Nation #6

Nadí Tribes -

bookmark_border

History

Details about this universe's history

bookmark_border

No history information yet

This section doesn't have any information filled in yet.

wc

Social Groups

Details about this universe's social groups

History of Social Groups

Joriis were nomadic people traveling all across the continent to spread knowledge, trade, goods, and services. As the king/queendoms grew and evolved so did the joriis, most of them becoming irrelevant as the gifts of technology increased, even so, some continued to prosper even with the changing times. The joriis eventually split into two groups as beliefs and morals began to split among the joriis as they fit into the changing ways of the king/queendoms

Group #1

Light Joriis/Lioriis- joriis that maintained pure beliefs and restricted services

• Scholars- learn and share knowledge of the sciences and theories, usually detached from civilization and has extensive non-bias knowledge of civilization dating back to the beginning of the joriis, typically large groups

• Religious- learn and spread the word of the gods, some sticking to spreading one specific God others spreading the word of all the gods, very active in civilization, typically small groups

• Healers- practitioners in apothecary who also act as merchants for the few trades that are still active through the joriis, believe Athelia the mother of apothecary and mother of humanity, typically travel in familial caravans with very little technologies

• Musicians- exactly as the name states they are musicians but they carry on more than just songs. They tell stories, fables, and history. Often play for a change and right at the center of attached and detached from civilization

Group #2

Dark Joriis/Daoriis- joriis that would do anything for a reasonable price, a lot less traveling in comparison to the light Joriis but have a lot of paths among themselves
• Slave Traders- split into three groups, those that collect/kidnap the slaves, those that groom/transport the slaves, and those that sell the slaves
• Prostitutes- slaves that have escaped/paid for their freedom yet cannot get a stable job/support and must continue selling themselves for income, does the most traveling of all dark Joriis
• Black Merchants- buy and sell black market goods, does the second most traveling and sell all kinds of things

edit

Details

Details about this universe's details

Clothing

Most clothing is made from either plants (ie cotton), animals (ie wool and hide), and man made materials (ie a type of polyester).

Style of clothing depends on the nation's culture and history

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