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Overview
Joseph Heckle
37
Joseph is male, with masculine presentation.
Oki'ce (oh-kee EE-tseh), : lit. translated to "the one who searches for lost things"
A historian and archeologist studying the powerhouse on Mu'silao'ki Island
Looks
Due to the underground nature of the Island powerhouse, Joseph's desert tan is fading, though his skin is still a bit weathered.
Tall and slender, with a narrow strength.
No real identifying marks or scars, though Joseph's hands do carry a number of small, nondescript scars from his work.
around 150 lbs
Between 5'11" and 6', depending on how straight he's standing.
Dark brown, almost black
His hair is longish, usually pulled back
Joseph has a tightly trimmed, maintained beard.
Dark brown, with a ring of near black along the outside
Walking Folk
Nature
Though he tends to avoid social situations and prolonged contact with strangers, Joseph is generally calm and reserved, and opens up considerably in the presence of close friends and trusted allies.
Joseph is deeply self-motivated and independent, tending to refer to his own value sets for guidance and judgment. As such, he is not easily motivated by social status or reputation, and generally avoids being the center of attention, preferring to work in the background. Though he can be enticed to action by money, the means to gain it must support his values and ethics.
Though Joseph is generally willing to learn from anyone, in his area of expertise, Joseph prefers to work alone to ensure the best job is accomplished efficiently. He doesn't easily allow others into his work routine, and will often work alone even if it makes the job longer or more difficult. He tends to make quick judgments about someone's capacity, and it is an opinion not easily swayed or changed.
Though not a Hetchling (and with no desire to be), Joseph often prefers the company of Birdfolk to those of his own Walkingfolk.
Joseph has a natural talent for repairing empowered items, both onsite as quick fixes as well as detailed repairs at a workbench. This talent has gotten him far, when his natural asocial tendencies would have otherwise left him overlooked.
Social
Historian and Lead (often sole) Archeologist at Mu'silao'ki Powerhouse
Pine green
Joseph has a lot of notebooks, all meticulously scripted to detail research and notes, though these are generally contained within his home and offices.
Around the island, Joseph is usually seen carrying a small hatchet, customized with a pick end for minor digging.
Long knife
Joseph has a deep respect for deer, fish, and other food-providing animals.
He generally gets along with most animals, though he dislikes biting insects.
Joseph is pretty secular, preferring neither Corvan, Ki'st, or Walking practices.
After the events of Xowi' Canyon, Joseph has stayed as far away as possible from any politics.
History
August 1st
Joseph completed several certification programs at Central Island's Science District and a stint at the RJK Dam powerhouses. A desire to see more of The Inbound Lands led to Joseph pursuing wilderness trainings at The City of The Fingers and advanced coursework at The Sentinels.
His methodical work and excellence with repairing empowered items led to brief employment with several caravans prior to his residency at The Dust Galleon and his work at Xowi' Canyon.
Associations
Green
Joseph carries an empowered lantern, whose light is bright and reliable.
Overview
Details about this character's overview
Joseph Heckle
37
Joseph is male, with masculine presentation.
Oki'ce (oh-kee EE-tseh), : lit. translated to "the one who searches for lost things"
A historian and archeologist studying the powerhouse on Mu'silao'ki Island
Looks
Details about this character's looks
Due to the underground nature of the Island powerhouse, Joseph's desert tan is fading, though his skin is still a bit weathered.
Tall and slender, with a narrow strength.
No real identifying marks or scars, though Joseph's hands do carry a number of small, nondescript scars from his work.
around 150 lbs
Between 5'11" and 6', depending on how straight he's standing.
Dark brown, almost black
His hair is longish, usually pulled back
Joseph has a tightly trimmed, maintained beard.
Dark brown, with a ring of near black along the outside
Walking Folk
Nature
Details about this character's nature
Though he tends to avoid social situations and prolonged contact with strangers, Joseph is generally calm and reserved, and opens up considerably in the presence of close friends and trusted allies.
Joseph is deeply self-motivated and independent, tending to refer to his own value sets for guidance and judgment. As such, he is not easily motivated by social status or reputation, and generally avoids being the center of attention, preferring to work in the background. Though he can be enticed to action by money, the means to gain it must support his values and ethics.
Though Joseph is generally willing to learn from anyone, in his area of expertise, Joseph prefers to work alone to ensure the best job is accomplished efficiently. He doesn't easily allow others into his work routine, and will often work alone even if it makes the job longer or more difficult. He tends to make quick judgments about someone's capacity, and it is an opinion not easily swayed or changed.
Though not a Hetchling (and with no desire to be), Joseph often prefers the company of Birdfolk to those of his own Walkingfolk.
Joseph has a natural talent for repairing empowered items, both onsite as quick fixes as well as detailed repairs at a workbench. This talent has gotten him far, when his natural asocial tendencies would have otherwise left him overlooked.
Social
Details about this character's social
Historian and Lead (often sole) Archeologist at Mu'silao'ki Powerhouse
Pine green
Joseph has a lot of notebooks, all meticulously scripted to detail research and notes, though these are generally contained within his home and offices.
Around the island, Joseph is usually seen carrying a small hatchet, customized with a pick end for minor digging.
Long knife
Joseph has a deep respect for deer, fish, and other food-providing animals.
He generally gets along with most animals, though he dislikes biting insects.
Joseph is pretty secular, preferring neither Corvan, Ki'st, or Walking practices.
After the events of Xowi' Canyon, Joseph has stayed as far away as possible from any politics.
History
Details about this character's history
August 1st
Joseph completed several certification programs at Central Island's Science District and a stint at the RJK Dam powerhouses. A desire to see more of The Inbound Lands led to Joseph pursuing wilderness trainings at The City of The Fingers and advanced coursework at The Sentinels.
His methodical work and excellence with repairing empowered items led to brief employment with several caravans prior to his residency at The Dust Galleon and his work at Xowi' Canyon.
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Associations
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Green
Joseph carries an empowered lantern, whose light is bright and reliable.
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