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Complete Details

All information about this character

info

Overview

Name fingerprint

Aditya Devan

Gender

Male

Role

Main character

Meaning of name

-Sun
-Descendant of Aditi

Age

22

face

Looks

Hair Style

Short-ish, straight, thick and tends to stick up easily

Hair Color

Black

Height

6'4"

Weight

146 lbs

Identifying Marks

Trademark Southern sylph height and frame (no wings though), long fingers with an extra joint on each (also a sylph trait)

Body Type

Skinny (almost unhealthily so), lanky, looks a bit disproportionate/stretched compared to humans

Skin Tone

Moderate brown

Race

Half human, half sylph

Eye Color

Dark brown

Facial Hair

None

fingerprint

Nature

Talents

Drawing, can master almost anything mechanical (picking locks, building machines, etc.), diplomatic and persuasive, good conversationalist; is very good at putting his thoughts into words and is almost never at a loss for words.

Magic

None

Condition(s)

-80% hearing loss in his left ear, 70% hearing loss in his right (he has hearing aids for this)

He inherited most of the negative sylvan traits; his body is built for wings that he doesn't have and as a result:
-He is prone to muscle stiffness/pain/fatigue
-His bones are brittle & break easily (osteoporosis)
-He has very fast metabolism; he has a lot of energy but requires lots of food

Favorite quote/philosophy

Quote: "Character is how you treat those who can do nothing for you."
Philosophy: "I will follow my own moral compass no matter what."

Mannerisms

-Radiates an easy confidence
-Speaks with a slightly musical accent as he grew up speaking Sylvan as well as the common tongue.
-Very expressive; you can always tell what he's feeling, unless he actively tries to hide it. If he were anyone else, he would be a decent liar, but anyone who knows him well can pick up on a lack of emotion as a clue that something's off.
-Fidgets when nervous; is otherwise still & calm.
-Speaks quickly but clearly
-Sometimes gets overexcited and interrupts others
-Uses the word "excellent" notably often
-Loves using technical terminology, but makes sure to avoid it when he knows it would be confusing
-Refuses to swear unless it's an incredibly dire situation
-Sometimes corrects others’ grammar (yes, he’s THAT person)

Motivations

Doing the right thing for the greater good and his friends' well-being. If the two conflict, he will choose the former because he is an insufferably righteous boi.
Plot based- he wants to complete the quest and keep himself and the rest of the crew alive.

Flaws

-Trusts easily and quick to forgive; he's smart, but this makes him easier to deceive
-Loyal to a fault
-Impulsive- he rarely questions his intuition, even though he's sometimes wrong
-Doesn't care about the rules and sometimes gets in trouble because of this; it took him a while to learn how to take orders
-Physically fragile

Prejudices

-Prejudiced against people he deems to be stuck up, ignorant, or childish
-It's important to him to not be racist/sexist/classist and as a result he is slightly prejudiced towards marginalized groups (sylphs, the poor, etc.)

Hobbies

Sketching/designing crazy inventions, reading (political science and economics are topics of interest), magic tricks (mostly coin tricks but knows some card tricks too)

Personality type

ENFP-A
Campaigner
-Energetic, expressive, charismatic; easy to talk to, always has a joke or pun to tell
-Intuitive, can think on his feet; he usually has good instincts but sometimes he doesn’t make the best choices
-Observant & curious, constantly gathering information, has a decent memory and a really specific memory for completely random things (he’ll remember that he was, say, on page 133 of a book exactly 2 years ago but he’ll have no idea which book or what it was about).
-Idealistic, honest, has a nearly flawless moral compass that he tries his hardest to follow
-Diplomatic but can be overemotional at times
-Believes in second chances; holds a grudge for all of 2 days unless the person really screwed up

Alignment

Chaotic good

-Does not give a single f*ck about the rules
-He will ignore the rules without a second thought if they don't agree with his principles
-Luckily for everyone, his principles are good ones
-Almost sickeningly good

Fears

Failure, letting his friends down, being abandoned, heights

Hogwarts/Ilvermorny House

Gryffindor/Thunderbird

groups

Social

Favorite color

Sea green

Favorite animal

Gecko

Favorite weapon

Prefers not to fight; has basic combat training, but would rather fight long-range with a gun or grenades/explosives. In a close combat situation, he's cunning and creative with available materials. He is not strong and physically fragile, so he tries to get his hands on a weapon and keep the enemy at a distance.

Favorite possession

His many drawings and schematics or his lock picks

Favorite food

Something his father made with various types of seafood (name TBD)

Occupation

Mechanic

Politics

-Anti-monarchy
-Wants his country’s govt. to invest in better law enforcement and stop alienating its allies
-Advocates for international peace (all the most powerful countries are currently involved in a worldwide cold war)
-Basically wants to replace most of the council members as all but one or two are corrupt af

Religion

Standard southern Sylph religion: believes in multiple gods; everyone has a soul, and when you die your soul can choose to either go on to the afterlife or be reincarnated.

info

History

Education

Standard education (equivalent of grades 1-11). Was unofficially trained as a mechanic by his mother for a few years (although most of his current expertise was gained through experience and trial/error).

Birthday

August 13

Background

Aditya grew up in (country name TBD) during what was essentially a civil war. Racial and religious tensions were high, and violence between different groups wasn’t uncommon. As the area became less safe, the cost for passage out of the country became more expensive.
When Aditya was 19, his parents bought passage out for him and his sister, Priya. As the two of them made their way to the coast, they met Teja, who claimed he was headed the same way. The three of them traveled together and became friends.
Long story short, Teja stole Aditya’s ID and boarding pass and left the country. Fortunately, Aditya managed to get a job on the Leviathan.
Okay, that’s not exactly true. He and Priya stowed away on the ship, and, upon discovery, offered his skills as a mechanic in exchange for food and a place to live (and not getting killed). He befriended the captain, Alec, and ended up staying on as a full-time member of the crew.
Although his home country is kind of a shithole at the moment, he vowed to return someday to help set things right.

info

Overview

Details about this character's overview

Name fingerprint

Aditya Devan

Gender

Male

Role

Main character

Meaning of name

-Sun
-Descendant of Aditi

Age

22

face

Looks

Details about this character's looks

Hair Style

Short-ish, straight, thick and tends to stick up easily

Hair Color

Black

Height

6'4"

Weight

146 lbs

Identifying Marks

Trademark Southern sylph height and frame (no wings though), long fingers with an extra joint on each (also a sylph trait)

Body Type

Skinny (almost unhealthily so), lanky, looks a bit disproportionate/stretched compared to humans

Skin Tone

Moderate brown

Race

Half human, half sylph

Eye Color

Dark brown

Facial Hair

None

fingerprint

Nature

Details about this character's nature

Talents

Drawing, can master almost anything mechanical (picking locks, building machines, etc.), diplomatic and persuasive, good conversationalist; is very good at putting his thoughts into words and is almost never at a loss for words.

Magic

None

Condition(s)

-80% hearing loss in his left ear, 70% hearing loss in his right (he has hearing aids for this)

He inherited most of the negative sylvan traits; his body is built for wings that he doesn't have and as a result:
-He is prone to muscle stiffness/pain/fatigue
-His bones are brittle & break easily (osteoporosis)
-He has very fast metabolism; he has a lot of energy but requires lots of food

Favorite quote/philosophy

Quote: "Character is how you treat those who can do nothing for you."
Philosophy: "I will follow my own moral compass no matter what."

Mannerisms

-Radiates an easy confidence
-Speaks with a slightly musical accent as he grew up speaking Sylvan as well as the common tongue.
-Very expressive; you can always tell what he's feeling, unless he actively tries to hide it. If he were anyone else, he would be a decent liar, but anyone who knows him well can pick up on a lack of emotion as a clue that something's off.
-Fidgets when nervous; is otherwise still & calm.
-Speaks quickly but clearly
-Sometimes gets overexcited and interrupts others
-Uses the word "excellent" notably often
-Loves using technical terminology, but makes sure to avoid it when he knows it would be confusing
-Refuses to swear unless it's an incredibly dire situation
-Sometimes corrects others’ grammar (yes, he’s THAT person)

Motivations

Doing the right thing for the greater good and his friends' well-being. If the two conflict, he will choose the former because he is an insufferably righteous boi.
Plot based- he wants to complete the quest and keep himself and the rest of the crew alive.

Flaws

-Trusts easily and quick to forgive; he's smart, but this makes him easier to deceive
-Loyal to a fault
-Impulsive- he rarely questions his intuition, even though he's sometimes wrong
-Doesn't care about the rules and sometimes gets in trouble because of this; it took him a while to learn how to take orders
-Physically fragile

Prejudices

-Prejudiced against people he deems to be stuck up, ignorant, or childish
-It's important to him to not be racist/sexist/classist and as a result he is slightly prejudiced towards marginalized groups (sylphs, the poor, etc.)

Hobbies

Sketching/designing crazy inventions, reading (political science and economics are topics of interest), magic tricks (mostly coin tricks but knows some card tricks too)

Personality type

ENFP-A
Campaigner
-Energetic, expressive, charismatic; easy to talk to, always has a joke or pun to tell
-Intuitive, can think on his feet; he usually has good instincts but sometimes he doesn’t make the best choices
-Observant & curious, constantly gathering information, has a decent memory and a really specific memory for completely random things (he’ll remember that he was, say, on page 133 of a book exactly 2 years ago but he’ll have no idea which book or what it was about).
-Idealistic, honest, has a nearly flawless moral compass that he tries his hardest to follow
-Diplomatic but can be overemotional at times
-Believes in second chances; holds a grudge for all of 2 days unless the person really screwed up

Alignment

Chaotic good

-Does not give a single f*ck about the rules
-He will ignore the rules without a second thought if they don't agree with his principles
-Luckily for everyone, his principles are good ones
-Almost sickeningly good

Fears

Failure, letting his friends down, being abandoned, heights

Hogwarts/Ilvermorny House

Gryffindor/Thunderbird

groups

Social

Details about this character's social

Favorite color

Sea green

Favorite animal

Gecko

Favorite weapon

Prefers not to fight; has basic combat training, but would rather fight long-range with a gun or grenades/explosives. In a close combat situation, he's cunning and creative with available materials. He is not strong and physically fragile, so he tries to get his hands on a weapon and keep the enemy at a distance.

Favorite possession

His many drawings and schematics or his lock picks

Favorite food

Something his father made with various types of seafood (name TBD)

Occupation

Mechanic

Politics

-Anti-monarchy
-Wants his country’s govt. to invest in better law enforcement and stop alienating its allies
-Advocates for international peace (all the most powerful countries are currently involved in a worldwide cold war)
-Basically wants to replace most of the council members as all but one or two are corrupt af

Religion

Standard southern Sylph religion: believes in multiple gods; everyone has a soul, and when you die your soul can choose to either go on to the afterlife or be reincarnated.

info

History

Details about this character's history

Education

Standard education (equivalent of grades 1-11). Was unofficially trained as a mechanic by his mother for a few years (although most of his current expertise was gained through experience and trial/error).

Birthday

August 13

Background

Aditya grew up in (country name TBD) during what was essentially a civil war. Racial and religious tensions were high, and violence between different groups wasn’t uncommon. As the area became less safe, the cost for passage out of the country became more expensive.
When Aditya was 19, his parents bought passage out for him and his sister, Priya. As the two of them made their way to the coast, they met Teja, who claimed he was headed the same way. The three of them traveled together and became friends.
Long story short, Teja stole Aditya’s ID and boarding pass and left the country. Fortunately, Aditya managed to get a job on the Leviathan.
Okay, that’s not exactly true. He and Priya stowed away on the ship, and, upon discovery, offered his skills as a mechanic in exchange for food and a place to live (and not getting killed). He befriended the captain, Alec, and ended up staying on as a full-time member of the crew.
Although his home country is kind of a shithole at the moment, he vowed to return someday to help set things right.

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