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Complete Details

All information about this character

info

Overview

Name fingerprint

Magnus Antin Rhome

Role

Co-Protagonist

Other names

Magnus
Mags

Gender

Male

Age

17 years

face

Looks

Weight

183 lbs

Height

6'2"

Hair Color

Very dark brown

Hair Style

Medium length and curly. He likes it long but the castle servants always make him cut it to look more 'presentable'.

Facial Hair

None

Eye Color

Dark, knowing blue

Race

White, Human

Skin Tone

Tanned from years of living under the sun in prairies and fields.

Body Type

Tall, athletic, muscular. He is very strong from carrying logs around when he builds shelters in the forest.

Identifying Marks

His smirks. He has a fist-sized scar on his shoulder from being stabbed by a Savage Boar's tusks. Two pin-sized marks an inch apart from being bitten by a viper. He has many other scars as well from various battles.

Clothing Styles

Dark blue collared shirts

He has an unhealthy obsession with capes

Knee-high boots for slogging through mud

Ruffled shirts and baggy pants to conceal various weapons

fingerprint

Nature

Mannerisms

He has a habit of pulling out one of his throwing stars and cleaning it when in the presence of an annoying person. This usually scares them away.

Motivations

He loves his kingdom so much he left the throne for its own good.

Flaws

Although he typically thinks before he acts, when somebody's in danger, he recklessly rushes in to save them.

Prejudices

He assumes that all Alterians are bad because he was born in the middle of a war with them. It's just how he was raised.

Talents

Fighting, knowing things, he can get almost any animal to trust him in a matter of days. Sometimes less.

Hobbies

Riding, archery (though he's bad at it), he loves practicing swordsmanship with his brother. They made up a game where they hide in a forest and try to ambush each other and shoot each other with rubber tipped arrows.

Personality type

Non-judgemental, protective. He can be sassy and has a very colorful attitude about things he doesn't like.

Introverted or Extroverted?

He is an outgoing introvert. He enjoys being around people and talks a lot but he gets most of his energy from being alone.

View on Wealth

He views wealth as an unnecessary but valuable resource that can either

groups

Social

Religion

Along with his family and most of his kingdom, he worships the Maker. The God who created everything. There are no rituals or sacrifices he has to do. All he does is give him his trust, his faith, and his heart.

Politics

He is very good at making people contradict themselves and can often put holes in anyone's arguments. He uses this talent to defend his brother when he gets in trouble with the jury and to argue his points. Although he is extremely gifted with a sword, he wants peace for his kingdom. He's getting tired of fighting. The war has gone on too long, it had to stop.

Occupation

Prince

Favorite color

Dark grey. Most people think black is the color to blend in at night but that really just makes you a shade darker than everything else.

Favorite food

He loves wild plants and can make an entire meal out of roots and berries.

Favorite possession

His sword. The steel blade is colored black and the hilt has a unique texture for better grip.

Favorite weapon

His custom-made sword

Favorite animal

Calaen Horse

Job

Protecting his younger brother, getting his brother out of trouble.

date_range

History

Birthday

He was born in the fiercest winter night of the Year 233

Education

He was raised and educated by the castle scholars.

Background

Although he was a quiet boy, he was very mischievous and was the bane of the castle servants. When his younger brother was old enough to walk and talk, they played all sorts of tricks together. The law stated that the oldest child in a royal family had to be king or queen. Even his parents couldn't change that. Magnus saw that his little brother, Darren, was a natural-born leader. He saw a king in Darren that he had never seen in himself. When he was eleven, he formed a plan to run away to Calay, an abandoned kingdom southeast of his own. There are no human civilizations there because of the wild animals that roam the land. He stole a small skiff and rowed in the dead of night to the Old Land. He had been researching Calay for over a year and knows most of the edible plants, wild animals, and safe shelters to look out for. He gets word that his parents have scoured the land in their frantic searching and almost decides to return but then reminds himself of his promise. Eventually, he is presumed dead and his family's life continues on. He lived alongside the people of Wolfroke and becomes a master fighter after being trained by a runaway soldier named Rio. When he was fourteen, he rescued a Calaen Horse from a briar patch and although at first the stallion doesn't trust him, he learns to and they soon become inseparable. Magnus names the horse Carry Us, the name of another horse in an old Calaen legend. Sometimes at night, he rows back home in his stolen but faithful skiff and sees how his kingdom is doing. He misses his family terribly but he knows he did what he had to do to save his kingdom. One night, now seventeen, he hears that his parents were killed. He mourns for seven days in Calay and then goes home to see his little brother again. Darren, now fourteen, is overjoyed to see Magnus and grateful because the weight of the kingdom has now fallen on his shoulders and he needs someone to lean on.

device_hub

Family

Pets

A Calaen Horse named Carry Us

shopping_basket

Inventory

info

Overview

Details about this character's overview

Name fingerprint

Magnus Antin Rhome

Role

Co-Protagonist

Other names

Magnus
Mags

Gender

Male

Age

17 years

face

Looks

Details about this character's looks

Weight

183 lbs

Height

6'2"

Hair Color

Very dark brown

Hair Style

Medium length and curly. He likes it long but the castle servants always make him cut it to look more 'presentable'.

Facial Hair

None

Eye Color

Dark, knowing blue

Race

White, Human

Skin Tone

Tanned from years of living under the sun in prairies and fields.

Body Type

Tall, athletic, muscular. He is very strong from carrying logs around when he builds shelters in the forest.

Identifying Marks

His smirks. He has a fist-sized scar on his shoulder from being stabbed by a Savage Boar's tusks. Two pin-sized marks an inch apart from being bitten by a viper. He has many other scars as well from various battles.

Clothing Styles

Dark blue collared shirts

He has an unhealthy obsession with capes

Knee-high boots for slogging through mud

Ruffled shirts and baggy pants to conceal various weapons

fingerprint

Nature

Details about this character's nature

Mannerisms

He has a habit of pulling out one of his throwing stars and cleaning it when in the presence of an annoying person. This usually scares them away.

Motivations

He loves his kingdom so much he left the throne for its own good.

Flaws

Although he typically thinks before he acts, when somebody's in danger, he recklessly rushes in to save them.

Prejudices

He assumes that all Alterians are bad because he was born in the middle of a war with them. It's just how he was raised.

Talents

Fighting, knowing things, he can get almost any animal to trust him in a matter of days. Sometimes less.

Hobbies

Riding, archery (though he's bad at it), he loves practicing swordsmanship with his brother. They made up a game where they hide in a forest and try to ambush each other and shoot each other with rubber tipped arrows.

Personality type

Non-judgemental, protective. He can be sassy and has a very colorful attitude about things he doesn't like.

Introverted or Extroverted?

He is an outgoing introvert. He enjoys being around people and talks a lot but he gets most of his energy from being alone.

View on Wealth

He views wealth as an unnecessary but valuable resource that can either

groups

Social

Details about this character's social

Religion

Along with his family and most of his kingdom, he worships the Maker. The God who created everything. There are no rituals or sacrifices he has to do. All he does is give him his trust, his faith, and his heart.

Politics

He is very good at making people contradict themselves and can often put holes in anyone's arguments. He uses this talent to defend his brother when he gets in trouble with the jury and to argue his points. Although he is extremely gifted with a sword, he wants peace for his kingdom. He's getting tired of fighting. The war has gone on too long, it had to stop.

Occupation

Prince

Favorite color

Dark grey. Most people think black is the color to blend in at night but that really just makes you a shade darker than everything else.

Favorite food

He loves wild plants and can make an entire meal out of roots and berries.

Favorite possession

His sword. The steel blade is colored black and the hilt has a unique texture for better grip.

Favorite weapon

His custom-made sword

Favorite animal

Calaen Horse

Job

Protecting his younger brother, getting his brother out of trouble.

date_range

History

Details about this character's history

Birthday

He was born in the fiercest winter night of the Year 233

Education

He was raised and educated by the castle scholars.

Background

Although he was a quiet boy, he was very mischievous and was the bane of the castle servants. When his younger brother was old enough to walk and talk, they played all sorts of tricks together. The law stated that the oldest child in a royal family had to be king or queen. Even his parents couldn't change that. Magnus saw that his little brother, Darren, was a natural-born leader. He saw a king in Darren that he had never seen in himself. When he was eleven, he formed a plan to run away to Calay, an abandoned kingdom southeast of his own. There are no human civilizations there because of the wild animals that roam the land. He stole a small skiff and rowed in the dead of night to the Old Land. He had been researching Calay for over a year and knows most of the edible plants, wild animals, and safe shelters to look out for. He gets word that his parents have scoured the land in their frantic searching and almost decides to return but then reminds himself of his promise. Eventually, he is presumed dead and his family's life continues on. He lived alongside the people of Wolfroke and becomes a master fighter after being trained by a runaway soldier named Rio. When he was fourteen, he rescued a Calaen Horse from a briar patch and although at first the stallion doesn't trust him, he learns to and they soon become inseparable. Magnus names the horse Carry Us, the name of another horse in an old Calaen legend. Sometimes at night, he rows back home in his stolen but faithful skiff and sees how his kingdom is doing. He misses his family terribly but he knows he did what he had to do to save his kingdom. One night, now seventeen, he hears that his parents were killed. He mourns for seven days in Calay and then goes home to see his little brother again. Darren, now fourteen, is overjoyed to see Magnus and grateful because the weight of the kingdom has now fallen on his shoulders and he needs someone to lean on.

device_hub

Family

Details about this character's family

Pets

A Calaen Horse named Carry Us

shopping_basket

Inventory

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