Notebook.ai

Navigation

Categories

Dive Deeper

Page Stats

Visibility public Public (via universe)
Word count 1,163

Complete Details

All information about this group

info

Overview

Name fingerprint

Carrion Crows

Description

The Enforcers of Algiers

Other names

Feathers

call_split

Hierarchy

By-Laws

The By-Laws of the Carrion Crows are pretty straight forward, and were put in place in order to keep the group firmly on the right side of its founders moral line.

-Leadership is to be Respected: Any titled member is to be deferred to whenever possible or relevant, no questions asked.
-Leadership is Passed via a Gang Vote: Any title bestowed must be voted on before it becomes official.
-The Neighborhood Needs Us: Civilians do not get mixed up in the going-ons of our affairs. They come to us with problems, they come to us for favors, they come to us first. We need to keep their trust.
-Carrion Crows Don't Kill Each Other: Instant expulsion and likely death is the punishment for killing another Carrion Crow.

Supergroups

The Carrion Crows work independently and always have, refusing to sign up to work with any larger crews on a semi-permanent basis.

Subgroups

No gang can control it's area without eyes and ears around the neighborhood. Affectionately referred to as Magpies, these are usually neighborhood kids who run quick errands or keep an eye on things for a few creds. Magpies are rewarded for their work, but kept strictly out of any combat or conflicts by the By-Laws of the gang. Unfortunately the Magpies are not organized into any sort of structure and don't quite count as their own operation.

Sistergroups

None

Organization Structure

Built in a classic gang-hierarchy, the Crows are led by their Leader and his Lieutenants with the occasional gang vote on subjects big enough to affect the entirety of the Crows.

list

Members

Joining/Initiation

People must serve as potential members for one year and a day before being considered for a membership vote. Once the vote is a majority in the recruit's favor, a task is placed before them and once successful in said task they are given their first feather (Either a patch or tattoo, their choice) and a pistol. From that point on, they are Carrion Crows until they die or are voted to be let out cleanly.

description

History

Creation

The Carrion Crows started as a group of neighbors who were unfortunate enough to live in a highly disputed area of Algiers, New Orleans [Finished]. With near constant violence in the streets where they lived, they became determined to push the other gangs out through whatever means necessary. Outgunned and out-manned, they did what any good scavenger would. They showed up after the gang fighting but before the police to scavenge guns, ammo, and armor vests. Their bravery brought interest from other neighborhood kids until a group of them came together.

Thirteen people strong, the next gang fight that occurred found both sides being flanked by these kids wearing feathers as identifiers and ending the conflict quickly. Survivors were told the area was off limits and thus the legend of the Carrion Crows were born. The gang who used only borrowed equipment and still managed to defeat people bigger and better than them to create a safe space for their community. And they were ready to defend it to the death.

Since then,the Carrion Crows have mainly targeted other gangs, criminal syndicates, and petty thugs as a means to an end. They keep the neighborhood safe-ish and profit off of the misfortune of other enterprises. People in their area can walk with the confidence that they will never be assaulted or mugged by anyone wearing a feather and criminals know that openly showing affiliations in Carrion Crow territory is a quick way to a very unpleasant conversation with who do.

Founders

Keith O'Delle (Deceased)
Henry DuValle (Deceased)
Jim "Opossum" Fendergen (Deceased)
Katherine "The Beak" Pryce (Deceased)

business

Purpose

Traditions

The biggest tradition in the Carrion Crows is earning feathers. Your first one comes on initiation night, but each feather earned after that is an arduous affair. Feathers are earned by either:
-Being arrested doing the gang a favor
-Being wounded doing the gang a favor
-Killing an ex-Carrion Crow
-Being Awarded one by the current President

The more feathers a person has, the more respect many members give them and the quicker they are considered for Leadership positions.

Motivations

The Carrion Crows started quite altruistically but over time all men find greed. While they are still happy with their reputation as the "Good guy gang" members still have ideas of making it bigger than simple gang life. People join the Carrion Crows as a way to work their way into bigger criminal outfits or shadowrun teams. The gang themself works to put money in the pockets of members, protect their community, and ensure the survival of their practices.

Goals

Controlling Algiers would make the Carrion Crows a player in the criminal world. No longer a gang, but a controlled syndicate in charge of a piece of New Orleans. While they may have eyes on this prize, organizing such an effort without betraying their ideals has been difficult. Slowly they've grown, but not nearly at the speed needed to achieve their goals with the current round of leadership.

Risks

Cops, rival gangs, criminal syndicates; there is no shortage of enemies for a low tier gang to look upon. Violence is a way of life and the world is happy to supply it to those who seek it out, and few Crows live to an old age of retirement like Vic Carver
.

Identifying Marks

Other than wearing their feathers, literally or as patches or tattoos, the biggest identifier of a Carrion Crow is their emblem. A crow sitting atop a skull, it has been with them since the day they made their statement to all of Algiers, New Orleans [Finished] and can usually be found on their clothing somewhere. Most common are hoodies with it emblazoned on the back or chest.

location_on

Locations

Headquarters

Vic's Chicken and Waffles is the unofficial hangout of the Carrion Crows. Vic Carver
would never admit it, but he still keeps close ties with his former brothers and allows them use of his establishment to remain a part of the community.

Locations

Only in Algiers, New Orleans [Finished] can you find Carrion Crows

Neighborhood Presence

Members can usually be found on the north side of Algiers, New Orleans [Finished], wandering streets in small patrols to keep things civil. Other times they can be found in "Raiding Parties" and hitting other turfs in order to make a few quick creds.

thumbs_up_down

Politics

Clients

La Vie en Rose has long bought the scraps of other gangs that Crows bring in. Some outsiders would consider the two groups friends, but the arrangement is fragile and strictly business.

Enemies

The Bingo Boyz are the main problem for the Carrion Crows, since they directly attribute their founding members as being the remnants of the original massacre that brought the Carrion Crows to life.

shopping_cart

Inventory

Services Available

Quick to take up favors for cash, they care more about their independence than offering their resources to outsiders. Their raids against other gangs usually do enough to line their pockets and ensure their survival, but friends can always count on them doing whatever is necessary for a quality price.

Goods Available

Whatever they've scavenged from conflicts or raids this week, usually low grade firearms, armor and drugs.

info

Overview

Details about this group's overview

Name fingerprint

Carrion Crows

Description

The Enforcers of Algiers

Other names

Feathers

call_split

Hierarchy

Details about this group's hierarchy

By-Laws

The By-Laws of the Carrion Crows are pretty straight forward, and were put in place in order to keep the group firmly on the right side of its founders moral line.

-Leadership is to be Respected: Any titled member is to be deferred to whenever possible or relevant, no questions asked.
-Leadership is Passed via a Gang Vote: Any title bestowed must be voted on before it becomes official.
-The Neighborhood Needs Us: Civilians do not get mixed up in the going-ons of our affairs. They come to us with problems, they come to us for favors, they come to us first. We need to keep their trust.
-Carrion Crows Don't Kill Each Other: Instant expulsion and likely death is the punishment for killing another Carrion Crow.

Supergroups

The Carrion Crows work independently and always have, refusing to sign up to work with any larger crews on a semi-permanent basis.

Subgroups

No gang can control it's area without eyes and ears around the neighborhood. Affectionately referred to as Magpies, these are usually neighborhood kids who run quick errands or keep an eye on things for a few creds. Magpies are rewarded for their work, but kept strictly out of any combat or conflicts by the By-Laws of the gang. Unfortunately the Magpies are not organized into any sort of structure and don't quite count as their own operation.

Sistergroups

None

Organization Structure

Built in a classic gang-hierarchy, the Crows are led by their Leader and his Lieutenants with the occasional gang vote on subjects big enough to affect the entirety of the Crows.

list

Members

Details about this group's members

Joining/Initiation

People must serve as potential members for one year and a day before being considered for a membership vote. Once the vote is a majority in the recruit's favor, a task is placed before them and once successful in said task they are given their first feather (Either a patch or tattoo, their choice) and a pistol. From that point on, they are Carrion Crows until they die or are voted to be let out cleanly.

description

History

Details about this group's history

Creation

The Carrion Crows started as a group of neighbors who were unfortunate enough to live in a highly disputed area of Algiers, New Orleans [Finished]. With near constant violence in the streets where they lived, they became determined to push the other gangs out through whatever means necessary. Outgunned and out-manned, they did what any good scavenger would. They showed up after the gang fighting but before the police to scavenge guns, ammo, and armor vests. Their bravery brought interest from other neighborhood kids until a group of them came together.

Thirteen people strong, the next gang fight that occurred found both sides being flanked by these kids wearing feathers as identifiers and ending the conflict quickly. Survivors were told the area was off limits and thus the legend of the Carrion Crows were born. The gang who used only borrowed equipment and still managed to defeat people bigger and better than them to create a safe space for their community. And they were ready to defend it to the death.

Since then,the Carrion Crows have mainly targeted other gangs, criminal syndicates, and petty thugs as a means to an end. They keep the neighborhood safe-ish and profit off of the misfortune of other enterprises. People in their area can walk with the confidence that they will never be assaulted or mugged by anyone wearing a feather and criminals know that openly showing affiliations in Carrion Crow territory is a quick way to a very unpleasant conversation with who do.

Founders

Keith O'Delle (Deceased)
Henry DuValle (Deceased)
Jim "Opossum" Fendergen (Deceased)
Katherine "The Beak" Pryce (Deceased)

business

Purpose

Details about this group's purpose

Traditions

The biggest tradition in the Carrion Crows is earning feathers. Your first one comes on initiation night, but each feather earned after that is an arduous affair. Feathers are earned by either:
-Being arrested doing the gang a favor
-Being wounded doing the gang a favor
-Killing an ex-Carrion Crow
-Being Awarded one by the current President

The more feathers a person has, the more respect many members give them and the quicker they are considered for Leadership positions.

Motivations

The Carrion Crows started quite altruistically but over time all men find greed. While they are still happy with their reputation as the "Good guy gang" members still have ideas of making it bigger than simple gang life. People join the Carrion Crows as a way to work their way into bigger criminal outfits or shadowrun teams. The gang themself works to put money in the pockets of members, protect their community, and ensure the survival of their practices.

Goals

Controlling Algiers would make the Carrion Crows a player in the criminal world. No longer a gang, but a controlled syndicate in charge of a piece of New Orleans. While they may have eyes on this prize, organizing such an effort without betraying their ideals has been difficult. Slowly they've grown, but not nearly at the speed needed to achieve their goals with the current round of leadership.

Risks

Cops, rival gangs, criminal syndicates; there is no shortage of enemies for a low tier gang to look upon. Violence is a way of life and the world is happy to supply it to those who seek it out, and few Crows live to an old age of retirement like Vic Carver
.

Identifying Marks

Other than wearing their feathers, literally or as patches or tattoos, the biggest identifier of a Carrion Crow is their emblem. A crow sitting atop a skull, it has been with them since the day they made their statement to all of Algiers, New Orleans [Finished] and can usually be found on their clothing somewhere. Most common are hoodies with it emblazoned on the back or chest.

location_on

Locations

Details about this group's locations

Headquarters

Vic's Chicken and Waffles is the unofficial hangout of the Carrion Crows. Vic Carver
would never admit it, but he still keeps close ties with his former brothers and allows them use of his establishment to remain a part of the community.

Locations

Only in Algiers, New Orleans [Finished] can you find Carrion Crows

Neighborhood Presence

Members can usually be found on the north side of Algiers, New Orleans [Finished], wandering streets in small patrols to keep things civil. Other times they can be found in "Raiding Parties" and hitting other turfs in order to make a few quick creds.

thumbs_up_down

Politics

Details about this group's politics

Clients

La Vie en Rose has long bought the scraps of other gangs that Crows bring in. Some outsiders would consider the two groups friends, but the arrangement is fragile and strictly business.

Enemies

The Bingo Boyz are the main problem for the Carrion Crows, since they directly attribute their founding members as being the remnants of the original massacre that brought the Carrion Crows to life.

shopping_cart

Inventory

Details about this group's inventory

Services Available

Quick to take up favors for cash, they care more about their independence than offering their resources to outsiders. Their raids against other gangs usually do enough to line their pockets and ensure their survival, but friends can always count on them doing whatever is necessary for a quality price.

Goods Available

Whatever they've scavenged from conflicts or raids this week, usually low grade firearms, armor and drugs.

history

Changelog

Details about this group's changelog

history

No changelog information yet

This section doesn't have any information filled in yet.

edit

Notes

Details about this group's notes

edit

No notes information yet

This section doesn't have any information filled in yet.

Gallery

Images and visual content for this group

Associations

Other pages that reference or connect to this group

link_off

No connections yet

Start building your world by linking this group to other pages

lightbulb_outline Link pages together using the relationship fields when editing

Collections

Published collections that feature this group

collections_bookmark

Not in any collections yet

This group hasn't been published in any collections yet. Collections are curated groups of related content that help organize and showcase your world.

Tip: Collections are a great way to group related content together and share themed stories or worldbuilding elements with others.

Timelines

Timelines that reference or include this group

timeline

No timeline connections yet

This group isn't connected to any timelines yet. Timelines help organize events chronologically and show how your content fits into the broader history of your world.

Tip: Create timelines to organize important events in your world's history. Link characters, locations, and other content to specific events to build rich, interconnected narratives.

Shares

Discussion about this group

forum

No shares yet

Be the first to start a discussion about this group by sharing it to the community stream.

Privacy & Sharing

Manage who can see and access this group

Current Status
refresh

This group is currently

Effective visibility
Public info
via Universe

Privacy Settings

Choose who can see and access this group

language Universe Privacy

This page belongs to a universe with its own privacy settings

language
Cast of Shadows: The Big Easy
Universe is: public Public
bolt
Universe Override Active
All pages in this universe are automatically public
info Changes are saved automatically

Quick Links

groups Community

campaign

Share to Stream

account_circle

Sign in to share

You need to be signed in to share content to the stream.

Sign In