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Complete Details

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Overview

Name fingerprint

Dwarvish Empire

Type

Mountain Dwellings

Description

The dwarven empire spans Alvor, with dwarves living in every mountain range.

face

Culture

Sports

Basically sumo wrestling.

In a ring, (usually sunken) with pits around, the ring is covered in gem dust and left over mining crap.

Dwarves are stripped to loin cloth and oiled. Objective is to push opponent out of ring.

Language

Dwarvish

Population

Slow to repopulate, but hardly ever stressed, the dwarven population steadily grows. Even the underdwarves, who were taken in by the other dwarven cities during the Underdark Purge.

Currency

Dwarves are the richest empire active. Often the creators of the currency of most major empires.

Motto

Depends on the clan.

Laws

Current leader of the dwarves:

From the warrior clan, one of the oldest dwarves alive. Burned bekelian empire.

Skomac Runehand, of clan Bloodhammer (warrior)

map

Geography

Climate

Normally located inside mountains, Only the Herders live on the plains of the skitori dominion.

Crops

Mostly moss and cave dwelling crops

Located at

Around the world

edit

Notes

Notes

Dwarven Clans: Smith, Brew, Kragrog (miners)
Jewellers, Warriors, Magic, Craftsmen, Musicians
, traders, weavers, herders, the underclan

Dwarven Cities: Thorbuldor, Dil Boldar, Gen Thurim, Virram, Koghwahr, Mimdarom, Hilgari

Dwarven Capital: Dhamladur

Under Dwarven Capital: Nog Guruhm

folder_open

Magic

The dwarves are a magical race. They live to be several hundred years old on average. The oldest dwarves documented were alive during the Burning of the bekelian empire. (around 1200-1500 years ago.)

Some are born with the gift of magic.

folder_open

Politics

Dwarves are very proud. They never forget a grudge.

Dwarves are formed into Clans, each clan is typically masters of one thing
Smith: Hammerforge
Brew: Drunkenfist
Miners: KragRok
Jewellers: Rubytooth
Warriors : Bloodhammer
Magic: Silvertomes
Craftsmen: Birchstone
Musicians: Stone Singers
traders: Mountainfoot
weavers: Sure Stroke
herders: Highfields
the underclan: The Dark Dwellers

The clan hierarchy is as such:
Super Nobles, Council people and such
Higher-Up Guards, Captains and such.
Noble Children, Esteemed Guests.
Useful Informants, Lieutenants. (highest achievable rank of outside blood/turncoats)
Turncoats, Outside Blood (Dwarves without a clan that got taken in for their skills and such)
Craftsmen
Basic Guards
Commoners.

folder_open

Tech

Inventions

The Dwarves have invented a special non-magical torch that never stops burning.

info

Overview

Details about this location's overview

Name fingerprint

Dwarvish Empire

Type

Mountain Dwellings

Description

The dwarven empire spans Alvor, with dwarves living in every mountain range.

face

Culture

Details about this location's culture

Sports

Basically sumo wrestling.

In a ring, (usually sunken) with pits around, the ring is covered in gem dust and left over mining crap.

Dwarves are stripped to loin cloth and oiled. Objective is to push opponent out of ring.

Language

Dwarvish

Population

Slow to repopulate, but hardly ever stressed, the dwarven population steadily grows. Even the underdwarves, who were taken in by the other dwarven cities during the Underdark Purge.

Currency

Dwarves are the richest empire active. Often the creators of the currency of most major empires.

Motto

Depends on the clan.

Laws

Current leader of the dwarves:

From the warrior clan, one of the oldest dwarves alive. Burned bekelian empire.

Skomac Runehand, of clan Bloodhammer (warrior)

business

Cities

Details about this location's cities

business

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map

Geography

Details about this location's geography

Climate

Normally located inside mountains, Only the Herders live on the plains of the skitori dominion.

Crops

Mostly moss and cave dwelling crops

Located at

Around the world

book

History

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book

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history

Changelog

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edit

Notes

Details about this location's notes

Notes

Dwarven Clans: Smith, Brew, Kragrog (miners)
Jewellers, Warriors, Magic, Craftsmen, Musicians
, traders, weavers, herders, the underclan

Dwarven Cities: Thorbuldor, Dil Boldar, Gen Thurim, Virram, Koghwahr, Mimdarom, Hilgari

Dwarven Capital: Dhamladur

Under Dwarven Capital: Nog Guruhm

folder_open

Magic

Details about this location's magic

The dwarves are a magical race. They live to be several hundred years old on average. The oldest dwarves documented were alive during the Burning of the bekelian empire. (around 1200-1500 years ago.)

Some are born with the gift of magic.

folder_open

Politics

Details about this location's politics

Dwarves are very proud. They never forget a grudge.

Dwarves are formed into Clans, each clan is typically masters of one thing
Smith: Hammerforge
Brew: Drunkenfist
Miners: KragRok
Jewellers: Rubytooth
Warriors : Bloodhammer
Magic: Silvertomes
Craftsmen: Birchstone
Musicians: Stone Singers
traders: Mountainfoot
weavers: Sure Stroke
herders: Highfields
the underclan: The Dark Dwellers

The clan hierarchy is as such:
Super Nobles, Council people and such
Higher-Up Guards, Captains and such.
Noble Children, Esteemed Guests.
Useful Informants, Lieutenants. (highest achievable rank of outside blood/turncoats)
Turncoats, Outside Blood (Dwarves without a clan that got taken in for their skills and such)
Craftsmen
Basic Guards
Commoners.

folder_open

Temple Challenges

Details about this location's temple challenges

folder_open

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folder_open

Tech

Details about this location's tech

Inventions

The Dwarves have invented a special non-magical torch that never stops burning.

folder_open

Temple Information

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folder_open

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