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Complete Details

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Overview

Name fingerprint

Saot'sa Kyei-ten

Type of magic

Power boost (non-kyei)

Description

Super Saiyan joke, triples the user's power and kyei energies in all fields for as long as they can stay focused or physically hold the form up.

flash_on

Appearance

Effects

KT: Body hair becomes a pale off-yellow, muscle mass increases by 15%. Eyes are a bright, yellowed copper.

(O): 30% total mass increase, aura size increases by 20% due to waste energy. Minor skin tears on first use.


KT2: Further saturation causes aforementioned parts to shift into a proper golden color, hair may stiffen and potentially stand. (Mostly) aesthetic electrical arcs within user's BEM range, and standard 15% mass increase as normal KT would have

(O): All of the above, with a 45% muscle mass increase. It doesn't look pretty at all. This is where skin begins tearing again.


TKT (KT3): Silver edition, small arcs of plasma follow limbs rather than just spout randomly. Standard 15% mass increase, definition is probably unnecessarily chiseled. All of the power from the previous forms is properly harnessed and the body does not over-expand.

A brilliant white aura surrounds the user as well, which can spiritually poison nearby Hellions with varying effect depending on their mass.

Eyes are now a silvery blue as opposed to a bright coppery yellow.

Visuals

Yellow, controlled aura with an upward incline. Really gay hair.

flare

Effects

Neutral effects

Speeds metabolism intensely, making it a problem when the user is rationed for nutrients.

Changes some colors, just like in one of your Japanese animes!

Positive effects

Triple power boost in all fields with minimal negative effects compared to Sao'tsa Zhen.

(x4 with Overcharge, x6 with KT2, x7 with Overcharged KT2, x10 with TKT (KT3)

There are forms beyond this but without a bio-spiritual link to Terya, they are not accessible.

Negative effects

Intense vertigo for a short period of time after use, due to the effect's expansion of the mind, kyei and BEM field.

--

Alerts Sheoleans within a full mile (KT1), three miles (KT2), nine miles (KT3).

--

May activate against will if the user is unable to keep their cool under heavy distress.

--

Destabilization of user's mood, causing aggression.

--

Varying degrees of soreness occur from temporary body expansion, at times even outright muscle tearing.

polymer

Alignment

Element

Yellow energy, invented and distributed by Terya, who is now a part of Jace Walgreens' soul.

lock

Requirements

Skills required

Good degree of control over emotions and physical/mental strength training to maintain the form for any extended period of time.

Resource costs

An intense emotional upheaval is required to cause the first activation.

Evolving requires further emotional turmoil or a loooong time of meditating, which you won't have IRP.

Limitations

Can't make you fly or shoot hand lasers, that's for sure.

info

Overview

Details about this magic's overview

Name fingerprint

Saot'sa Kyei-ten

Type of magic

Power boost (non-kyei)

Description

Super Saiyan joke, triples the user's power and kyei energies in all fields for as long as they can stay focused or physically hold the form up.

flash_on

Appearance

Details about this magic's appearance

Effects

KT: Body hair becomes a pale off-yellow, muscle mass increases by 15%. Eyes are a bright, yellowed copper.

(O): 30% total mass increase, aura size increases by 20% due to waste energy. Minor skin tears on first use.


KT2: Further saturation causes aforementioned parts to shift into a proper golden color, hair may stiffen and potentially stand. (Mostly) aesthetic electrical arcs within user's BEM range, and standard 15% mass increase as normal KT would have

(O): All of the above, with a 45% muscle mass increase. It doesn't look pretty at all. This is where skin begins tearing again.


TKT (KT3): Silver edition, small arcs of plasma follow limbs rather than just spout randomly. Standard 15% mass increase, definition is probably unnecessarily chiseled. All of the power from the previous forms is properly harnessed and the body does not over-expand.

A brilliant white aura surrounds the user as well, which can spiritually poison nearby Hellions with varying effect depending on their mass.

Eyes are now a silvery blue as opposed to a bright coppery yellow.

Visuals

Yellow, controlled aura with an upward incline. Really gay hair.

flare

Effects

Details about this magic's effects

Neutral effects

Speeds metabolism intensely, making it a problem when the user is rationed for nutrients.

Changes some colors, just like in one of your Japanese animes!

Positive effects

Triple power boost in all fields with minimal negative effects compared to Sao'tsa Zhen.

(x4 with Overcharge, x6 with KT2, x7 with Overcharged KT2, x10 with TKT (KT3)

There are forms beyond this but without a bio-spiritual link to Terya, they are not accessible.

Negative effects

Intense vertigo for a short period of time after use, due to the effect's expansion of the mind, kyei and BEM field.

--

Alerts Sheoleans within a full mile (KT1), three miles (KT2), nine miles (KT3).

--

May activate against will if the user is unable to keep their cool under heavy distress.

--

Destabilization of user's mood, causing aggression.

--

Varying degrees of soreness occur from temporary body expansion, at times even outright muscle tearing.

polymer

Alignment

Details about this magic's alignment

Element

Yellow energy, invented and distributed by Terya, who is now a part of Jace Walgreens' soul.

lock

Requirements

Details about this magic's requirements

Skills required

Good degree of control over emotions and physical/mental strength training to maintain the form for any extended period of time.

Resource costs

An intense emotional upheaval is required to cause the first activation.

Evolving requires further emotional turmoil or a loooong time of meditating, which you won't have IRP.

Limitations

Can't make you fly or shoot hand lasers, that's for sure.

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