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Overview
Cliff-Climb
Among the simplest of goliath games, a cliff-climb is simply a race to the top of a sufficiently tall cliff. There are only two unusual wrinkles: the race is sometimes to the top of the cliff and back to the ground, in which case a daring or foolish racer can sometimes win by intentionally falling to the finish line. Goliaths sometimes race in a best-of-three format, with the winner of each race having to accept a backpack full of rocks (and thus a penalty for being encumbered) to increase the difficulty of subsequent climbs.
Setup
Goliaths generally pick fairly steep cliffs (Climb DCs of 15 or 20).
The rock-filled backpacks given to winners usually weighs 70 pounds, enough to give the average goliath a –3 check penalty due to encumbrance and reduce their speed from 30 feet to 20 feet.
Racers always use accelerated climbing (which bestows a -5 penalty on Climb checks made by non-goliaths). (?)
Overview
Details about this sport's overview
Cliff-Climb
Among the simplest of goliath games, a cliff-climb is simply a race to the top of a sufficiently tall cliff. There are only two unusual wrinkles: the race is sometimes to the top of the cliff and back to the ground, in which case a daring or foolish racer can sometimes win by intentionally falling to the finish line. Goliaths sometimes race in a best-of-three format, with the winner of each race having to accept a backpack full of rocks (and thus a penalty for being encumbered) to increase the difficulty of subsequent climbs.
Setup
Details about this sport's setup
Goliaths generally pick fairly steep cliffs (Climb DCs of 15 or 20).
The rock-filled backpacks given to winners usually weighs 70 pounds, enough to give the average goliath a –3 check penalty due to encumbrance and reduce their speed from 30 feet to 20 feet.
Racers always use accelerated climbing (which bestows a -5 penalty on Climb checks made by non-goliaths). (?)
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