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Overview

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Cliff-Climb

Description

Among the simplest of goliath games, a cliff-climb is simply a race to the top of a sufficiently tall cliff. There are only two unusual wrinkles: the race is sometimes to the top of the cliff and back to the ground, in which case a daring or foolish racer can sometimes win by intentionally falling to the finish line. Goliaths sometimes race in a best-of-three format, with the winner of each race having to accept a backpack full of rocks (and thus a penalty for being encumbered) to increase the difficulty of subsequent climbs.

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Setup

Play area

Goliaths generally pick fairly steep cliffs (Climb DCs of 15 or 20).

Penalties

The rock-filled backpacks given to winners usually weighs 70 pounds, enough to give the average goliath a –3 check penalty due to encumbrance and reduce their speed from 30 feet to 20 feet.

Racers always use accelerated climbing (which bestows a -5 penalty on Climb checks made by non-goliaths). (?)

info

Overview

Details about this sport's overview

Name fingerprint

Cliff-Climb

Description

Among the simplest of goliath games, a cliff-climb is simply a race to the top of a sufficiently tall cliff. There are only two unusual wrinkles: the race is sometimes to the top of the cliff and back to the ground, in which case a daring or foolish racer can sometimes win by intentionally falling to the finish line. Goliaths sometimes race in a best-of-three format, with the winner of each race having to accept a backpack full of rocks (and thus a penalty for being encumbered) to increase the difficulty of subsequent climbs.

input

Setup

Details about this sport's setup

Play area

Goliaths generally pick fairly steep cliffs (Climb DCs of 15 or 20).

Penalties

The rock-filled backpacks given to winners usually weighs 70 pounds, enough to give the average goliath a –3 check penalty due to encumbrance and reduce their speed from 30 feet to 20 feet.

Racers always use accelerated climbing (which bestows a -5 penalty on Climb checks made by non-goliaths). (?)

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