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Overview
Auroas
Fantasy
This is a vast universe with 11 planets, orbiting around two suns. Colorful nebulas paint the surrounding space in different hues of thousands of colors.
Rules
The magic is drawn from the Tetranume plate, a large magic sphere located in the core of Senthia, the heart of the magic system. Other planets have small traces of Divine energy, but none quite as abundant Heavia (Senthia) in its core.
The magic is a "Chemical" (Known as "Rwin" (Meaning "Fused")) In humans, each of which have a varying amounts within there blood. Some are super concentrated, others, less saturated. Dragons have the highest amount, and therefore, can draw the most from the plate. Items such as staffs and artifacts can help draw more power then the human body alone, making way for more powerful spells.
To cast magic, a Mage must be able to focus on summoning from the Tetranume plate. Like a magnet, the raw energy left behind in the plate, will react with the chemical in the user's bloodstream. Along the way, the raw Divine magic is lessened in harshness, and by the time it reaches the user in an unseen force, it may be manipulated in whatever way they like.
Other humans, however, are born with what is called "Foowa Veen", or "Natural magic". This is a type of magic where the Human body is born fused directly with the Tetranume plate, no traces of the Rwin chimical found. Insted, it is replaced with a more direct form of magic, and small traces of the raw Divine energy, allowing them to make a more stable connection to the Tetranume plate and its magic abilities.
There are four types of magic in Aruoras:
Foowai Jee- Natural type. This kind of magic is "Elemental" Bases, using magic such as earth, wind, fire, and air. These are the easiest types of magic to control, and the least taxing to call on. Among this category is "Hydeu foowa jeez", meaning "Lesser natural type", or "Sub natural type". This consists of elements like lightening, ice, trees, etc.
The next category is "Ianni ve Dwa", simply translating to "Light and dark" light. this is pure Divine magic, mostly used by the dragons and higher class Mages, as it is more taxing and harder to maintain. However there are plenty of normal humans who know how to cast a simple healing spell. This magic spell type includes healing, teleportation, and different types of spells in the light type. The dark form is forbidden, although a select few in the world continue to practice it.
The next is "Loy Divine Jee", Law's and Divine type. These powerful spells can only be cast by the Dragons and top ArchMages who are brave or foolish eough to walk this fine line. These spells are completely raw, and the hardest type to maintain and summon, as it is drawn directly from the teternaume plate in ts pure form. A few of these spells include the Oblivion Law, The Broken Law, The Light Law, and a few others. These are magic in it's purest form, concentrated by a powerful being into a maintained spell.
"Mowian Jee" Forbidden magic. This magic is complatly outlawed in every world and Kingdom, only a small handful of daring people dare to walk this dark side. An "Artificial" Magic, created by fusing the "Daw" Class and the "Foowa" Class- making powerful dark elemental types. These inlude Blood magic, mind magic, and spiritual magic. Not much is known about these types of spells, as few dared to practice them, but they are known to be the most unforgiving when cast.
Each of the 11 planets orbit in sync of the twin suns, Jyra and Kaw. Most of the planets have gravity similar to that of the moon, but some who are more of the Earth's gravity, some are extremely forceful.
The technology in Senthia (The only life sustaining planet) Is magic based, not having modern electricity or appliances. This is a midevil based world, even the most "Modern" cities used the magic based technology.
Overview
Details about this universe's overview
Auroas
Fantasy
This is a vast universe with 11 planets, orbiting around two suns. Colorful nebulas paint the surrounding space in different hues of thousands of colors.
History
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Rules
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The magic is drawn from the Tetranume plate, a large magic sphere located in the core of Senthia, the heart of the magic system. Other planets have small traces of Divine energy, but none quite as abundant Heavia (Senthia) in its core.
The magic is a "Chemical" (Known as "Rwin" (Meaning "Fused")) In humans, each of which have a varying amounts within there blood. Some are super concentrated, others, less saturated. Dragons have the highest amount, and therefore, can draw the most from the plate. Items such as staffs and artifacts can help draw more power then the human body alone, making way for more powerful spells.
To cast magic, a Mage must be able to focus on summoning from the Tetranume plate. Like a magnet, the raw energy left behind in the plate, will react with the chemical in the user's bloodstream. Along the way, the raw Divine magic is lessened in harshness, and by the time it reaches the user in an unseen force, it may be manipulated in whatever way they like.
Other humans, however, are born with what is called "Foowa Veen", or "Natural magic". This is a type of magic where the Human body is born fused directly with the Tetranume plate, no traces of the Rwin chimical found. Insted, it is replaced with a more direct form of magic, and small traces of the raw Divine energy, allowing them to make a more stable connection to the Tetranume plate and its magic abilities.
There are four types of magic in Aruoras:
Foowai Jee- Natural type. This kind of magic is "Elemental" Bases, using magic such as earth, wind, fire, and air. These are the easiest types of magic to control, and the least taxing to call on. Among this category is "Hydeu foowa jeez", meaning "Lesser natural type", or "Sub natural type". This consists of elements like lightening, ice, trees, etc.
The next category is "Ianni ve Dwa", simply translating to "Light and dark" light. this is pure Divine magic, mostly used by the dragons and higher class Mages, as it is more taxing and harder to maintain. However there are plenty of normal humans who know how to cast a simple healing spell. This magic spell type includes healing, teleportation, and different types of spells in the light type. The dark form is forbidden, although a select few in the world continue to practice it.
The next is "Loy Divine Jee", Law's and Divine type. These powerful spells can only be cast by the Dragons and top ArchMages who are brave or foolish eough to walk this fine line. These spells are completely raw, and the hardest type to maintain and summon, as it is drawn directly from the teternaume plate in ts pure form. A few of these spells include the Oblivion Law, The Broken Law, The Light Law, and a few others. These are magic in it's purest form, concentrated by a powerful being into a maintained spell.
"Mowian Jee" Forbidden magic. This magic is complatly outlawed in every world and Kingdom, only a small handful of daring people dare to walk this dark side. An "Artificial" Magic, created by fusing the "Daw" Class and the "Foowa" Class- making powerful dark elemental types. These inlude Blood magic, mind magic, and spiritual magic. Not much is known about these types of spells, as few dared to practice them, but they are known to be the most unforgiving when cast.
Each of the 11 planets orbit in sync of the twin suns, Jyra and Kaw. Most of the planets have gravity similar to that of the moon, but some who are more of the Earth's gravity, some are extremely forceful.
The technology in Senthia (The only life sustaining planet) Is magic based, not having modern electricity or appliances. This is a midevil based world, even the most "Modern" cities used the magic based technology.
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