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Complete Details

All information about this character

info

Overview

Name fingerprint

Zafnir Adubriscr

Role

Peacebringer

Other names

Zaffy (from Selina)

Gender

Male

Age

125~

face

Looks

Race

Zeagnian Sky Dragon

Skin Tone

Sandy brown scales, golden belly scutes.

Body Type

Big and bulky

Identifying Marks

Three diagonal scars across his shoulder, claw marks that he doesn't care to explain

Clothing

Zafnir doesn't wear much clothing; it's just not something dragons do. He may occasionally get caught putting a cloak, cape, or collar around his neck for fun.

Other Details

He has large, forward-curving horns like a bull. They've clearly been broken and have regrown many times, being jagged and unequal in length. His right horn is slightly shorter than his left horn.

Height

A little over 9 feet tall

Hair Color

Rusty red and brown

Hair Style

He's losing whatever coat of fur he had. A few patches of rusty fur here and there, on his face, down his back, patches on his elbows and ankles, etc.

Facial Hair

Beard, short

Eye Color

Baby blue

fingerprint

Nature

Prejudices

Has come to distrust most bipedal races, although he does well to set his prejudice aside for the sake of keeping the peace.

Condition(s)

Other than the general effects of aging, he's healthy.

Personality type

For his entire life, Zafnir has strived for peace. He breaks several stereotypes about the explosive, hair-thin temperments of dragons by being very calm and soft-hearted, easily moved to mercy and shows of affection. He rarely takes sides in conflict, preferring to play mediator to negotiate a compromise. However, when he does choose a side, he commits to it with all of the passionate zeal his bleeding heart holds. Having been alive for at least 125 years, he has developed keen wisdom and long-lasting patience.

Hobbies

Reading, talking, sleeping, flying. He gives up flying everywhere when he travels with Helynah, a human woman who is terrified of heights.

Talents

Public speaking and wordsmithing.

Flaws

Low energy, impractical goals, too eager to trust

Motivations

Desire for peace and need to prove himself a good person.

Mannerisms

He speaks formally mostly out of habit, and carries his head with relaxed confidence.

groups

Social

Favorite color

Sky blue and grey

Religion

He casually follows the draconic goddess Scrall, a diety who's only solid characterization is that she protects dragon kind.

Politics

He pursues peace when possible, and the preservation of all sapient life. All races are equal at least in his abstract thought. He despises the subjugation of any speaking or feeling creature.

Occupation

Friendly banished dragon, formerly an ambassador

Favorite food

Turkey

Favorite possession

He has a well-worn satchel swung around his neck and/or shoulders. What he carries in it changes all the time. It's all he feels that he actually owns and he'd be heatbroken to lose it.

Favorite weapon

Tooth and claw

Favorite animal

Birds; he likes to watch them fly and enjoys how much their appearances vary. He also loves to eat them.

Job

Zafnir was a draconic ambassador before his banishment.

date_range

History

Background

Zafnir was born to nobility and trained to be an ambassador, assigned with negotiating trade contracts with Tray in order to help save an over-populated, starving country with a new supply of food. When the trade failed, a desperate and vengeful queen declared war on their neighboring human country. Zafnir was banished for protesting the war and spent some years a member of a rogue draconic clan. He left the clan as its members grew corrupt and found something of a home base in Mopo, a trade outpost between Tray and the southern countries, set through a mountain pass in the Arch of Opportunity. Because the people there are concerned not with war, but with trade as well as their own survival, he is safer there than he would be anywhere else. He still lives in Mopo when he meets Helynah while looking for something that Selina asked him to fetch for her.

Birthday

June 11, 1092

Education

Formally educated; knows how to read and write, fluent not only in his native tongue but also in Trayan and Arandarian. He also has basic knowledge of a handful of Chimeran languages.

device_hub

Family

Pets

No pets, although he gets along famously with Selina's therapy dog Cupid.

edit

Notes

Notes

In short: A dragon of noble status, exiled for speaking against the Dracran-Trayan War. He now lives in Mopo, one of the few places politically unaffected by the fighting because it serves as a rest stop for travelers and holds no binding loyalty for any one country. One day, Zafnir is on a fetch quest in Arandar when he spots a bit of drama off the coast; there, he meets the fugitive Helynah. His choice to help her will cause his entire life to turn upside down for the second time.


  • Zafnir is the closest to pacifist that he could logically get, fighting only when he thinks he has to and never using his inherit fire-bending abilities to cause harm.

  • Prefers playing mediator over taking sides.

  • He is easily moved to mercy and abundant displays of affection.

  • He is at least 125 years old.

  • He'd failed a diplomatic mission to Tray shortly before the war began, so he partially blames himself for all of the bloodshed.

info

Overview

Details about this character's overview

Name fingerprint

Zafnir Adubriscr

Role

Peacebringer

Other names

Zaffy (from Selina)

Gender

Male

Age

125~

face

Looks

Details about this character's looks

Race

Zeagnian Sky Dragon

Skin Tone

Sandy brown scales, golden belly scutes.

Body Type

Big and bulky

Identifying Marks

Three diagonal scars across his shoulder, claw marks that he doesn't care to explain

Clothing

Zafnir doesn't wear much clothing; it's just not something dragons do. He may occasionally get caught putting a cloak, cape, or collar around his neck for fun.

Other Details

He has large, forward-curving horns like a bull. They've clearly been broken and have regrown many times, being jagged and unequal in length. His right horn is slightly shorter than his left horn.

Height

A little over 9 feet tall

Hair Color

Rusty red and brown

Hair Style

He's losing whatever coat of fur he had. A few patches of rusty fur here and there, on his face, down his back, patches on his elbows and ankles, etc.

Facial Hair

Beard, short

Eye Color

Baby blue

fingerprint

Nature

Details about this character's nature

Prejudices

Has come to distrust most bipedal races, although he does well to set his prejudice aside for the sake of keeping the peace.

Condition(s)

Other than the general effects of aging, he's healthy.

Personality type

For his entire life, Zafnir has strived for peace. He breaks several stereotypes about the explosive, hair-thin temperments of dragons by being very calm and soft-hearted, easily moved to mercy and shows of affection. He rarely takes sides in conflict, preferring to play mediator to negotiate a compromise. However, when he does choose a side, he commits to it with all of the passionate zeal his bleeding heart holds. Having been alive for at least 125 years, he has developed keen wisdom and long-lasting patience.

Hobbies

Reading, talking, sleeping, flying. He gives up flying everywhere when he travels with Helynah, a human woman who is terrified of heights.

Talents

Public speaking and wordsmithing.

Flaws

Low energy, impractical goals, too eager to trust

Motivations

Desire for peace and need to prove himself a good person.

Mannerisms

He speaks formally mostly out of habit, and carries his head with relaxed confidence.

groups

Social

Details about this character's social

Favorite color

Sky blue and grey

Religion

He casually follows the draconic goddess Scrall, a diety who's only solid characterization is that she protects dragon kind.

Politics

He pursues peace when possible, and the preservation of all sapient life. All races are equal at least in his abstract thought. He despises the subjugation of any speaking or feeling creature.

Occupation

Friendly banished dragon, formerly an ambassador

Favorite food

Turkey

Favorite possession

He has a well-worn satchel swung around his neck and/or shoulders. What he carries in it changes all the time. It's all he feels that he actually owns and he'd be heatbroken to lose it.

Favorite weapon

Tooth and claw

Favorite animal

Birds; he likes to watch them fly and enjoys how much their appearances vary. He also loves to eat them.

Job

Zafnir was a draconic ambassador before his banishment.

date_range

History

Details about this character's history

Background

Zafnir was born to nobility and trained to be an ambassador, assigned with negotiating trade contracts with Tray in order to help save an over-populated, starving country with a new supply of food. When the trade failed, a desperate and vengeful queen declared war on their neighboring human country. Zafnir was banished for protesting the war and spent some years a member of a rogue draconic clan. He left the clan as its members grew corrupt and found something of a home base in Mopo, a trade outpost between Tray and the southern countries, set through a mountain pass in the Arch of Opportunity. Because the people there are concerned not with war, but with trade as well as their own survival, he is safer there than he would be anywhere else. He still lives in Mopo when he meets Helynah while looking for something that Selina asked him to fetch for her.

Birthday

June 11, 1092

Education

Formally educated; knows how to read and write, fluent not only in his native tongue but also in Trayan and Arandarian. He also has basic knowledge of a handful of Chimeran languages.

device_hub

Family

Details about this character's family

Pets

No pets, although he gets along famously with Selina's therapy dog Cupid.

shopping_basket

Inventory

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No inventory information yet

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history

Changelog

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history

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edit

Notes

Details about this character's notes

Notes

In short: A dragon of noble status, exiled for speaking against the Dracran-Trayan War. He now lives in Mopo, one of the few places politically unaffected by the fighting because it serves as a rest stop for travelers and holds no binding loyalty for any one country. One day, Zafnir is on a fetch quest in Arandar when he spots a bit of drama off the coast; there, he meets the fugitive Helynah. His choice to help her will cause his entire life to turn upside down for the second time.


  • Zafnir is the closest to pacifist that he could logically get, fighting only when he thinks he has to and never using his inherit fire-bending abilities to cause harm.

  • Prefers playing mediator over taking sides.

  • He is easily moved to mercy and abundant displays of affection.

  • He is at least 125 years old.

  • He'd failed a diplomatic mission to Tray shortly before the war began, so he partially blames himself for all of the bloodshed.

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