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Overview
The Seven Swords of Truth
Weapon
Seven holy avengers one for each god.
Looks
An unearthly metal of heavenly origin
Varied
History
Abilities
Holy adventure as described by DMG each has a unique power based on their patro god.
Notes
These mythical blades have all been lost with the exception of one.
Descriptions: Lawbearer: Sword of Duram, A longsword with a steel coloured blade inscribed in runes. A fine gold crossguard with a diamond inset. It's power causes it's radiant damage to count as sunlight.
Newgrowth: Sword of Isteria: A rapier crafted of silver. A long thin blade with a vine pattern. It's basket hilt is woven in a floral pattern. When attuned the paladin gains a lay on hands pool of 6 per paladin level instead of 5.
The Perfect Blade: Sword of Larith: A greatsword with a large crossguard with a fractal pattern engraved into it (magic shows the patterns go deeper and tinier than the mages can see perhaps down to the nanoscale) The actual blade seems to be crafted from metal with absolutelly no flaws or marks
Deception: Sword of Elonia: An apparently broken hilt. The user can see where the blade actually is as a spectral wisp. The user can shift the size of this blade.
Dreadbanish: Sword of Rashatar: Only blade still known were about wielded by the high captain of the Rashtari Crusade. It is a great sword with a rune pattern and a large crossguard. It's pommel is stylized into a flanged mace style.
Wavecrash: Sword of Seiose: A cutlass stylized to look like a crashing wave with a guard that appears as a ship. The wielder receives no penalty for any actions underwater.
Bite of the Godly Beast: Swords of Cerkulan: A pair of matched short swords designed to be wielded together. They appear to be a pair of straight animal fangs attached to a pair of leather wrapped wooden handles. The two swords must be wielded together. It's wielder leaves no tracks and can't be tracked by magical means.
Overview
Details about this item's overview
The Seven Swords of Truth
Weapon
Seven holy avengers one for each god.
Looks
Details about this item's looks
An unearthly metal of heavenly origin
Varied
History
Details about this item's history
Abilities
Details about this item's abilities
Holy adventure as described by DMG each has a unique power based on their patro god.
Notes
Details about this item's notes
These mythical blades have all been lost with the exception of one.
Descriptions: Lawbearer: Sword of Duram, A longsword with a steel coloured blade inscribed in runes. A fine gold crossguard with a diamond inset. It's power causes it's radiant damage to count as sunlight.
Newgrowth: Sword of Isteria: A rapier crafted of silver. A long thin blade with a vine pattern. It's basket hilt is woven in a floral pattern. When attuned the paladin gains a lay on hands pool of 6 per paladin level instead of 5.
The Perfect Blade: Sword of Larith: A greatsword with a large crossguard with a fractal pattern engraved into it (magic shows the patterns go deeper and tinier than the mages can see perhaps down to the nanoscale) The actual blade seems to be crafted from metal with absolutelly no flaws or marks
Deception: Sword of Elonia: An apparently broken hilt. The user can see where the blade actually is as a spectral wisp. The user can shift the size of this blade.
Dreadbanish: Sword of Rashatar: Only blade still known were about wielded by the high captain of the Rashtari Crusade. It is a great sword with a rune pattern and a large crossguard. It's pommel is stylized into a flanged mace style.
Wavecrash: Sword of Seiose: A cutlass stylized to look like a crashing wave with a guard that appears as a ship. The wielder receives no penalty for any actions underwater.
Bite of the Godly Beast: Swords of Cerkulan: A pair of matched short swords designed to be wielded together. They appear to be a pair of straight animal fangs attached to a pair of leather wrapped wooden handles. The two swords must be wielded together. It's wielder leaves no tracks and can't be tracked by magical means.
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