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Overview
Arestisia
Country
It is a large country, but once Kelly is united it is the second smallest. Populated by technology-obsessed humans, they are more technologically advanced. They are closed off after they blow up the Arestinian pass during Danae's war of conquest.
Culture
There are several different tribal and local languages spoken, but the official language is Syanese - an offshoot of Elvish.
Gold Rams, Silver rings, and copper pennies.
Cities
Geography
The majority is farmable flatlands, with a lot of rivers for the area. They have an extensive road system as well, and two large ports. They do have some forest, but much of it was cut down.
In the extreme northeast of the continent.
Normal 4-season, although given how easterly they are, the north has brutal winters and the south has hot summers.
History
Danae's war of conquest.
Notes
Arestisia is cut off from Zeebam by an enormous, impenetrable wall built by the orcs. Neither party is interested in breaching the wall.
Overview
Details about this location's overview
Arestisia
Country
It is a large country, but once Kelly is united it is the second smallest. Populated by technology-obsessed humans, they are more technologically advanced. They are closed off after they blow up the Arestinian pass during Danae's war of conquest.
Culture
Details about this location's culture
There are several different tribal and local languages spoken, but the official language is Syanese - an offshoot of Elvish.
Gold Rams, Silver rings, and copper pennies.
Cities
Details about this location's cities
Geography
Details about this location's geography
The majority is farmable flatlands, with a lot of rivers for the area. They have an extensive road system as well, and two large ports. They do have some forest, but much of it was cut down.
In the extreme northeast of the continent.
Normal 4-season, although given how easterly they are, the north has brutal winters and the south has hot summers.
History
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Danae's war of conquest.
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Notes
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Arestisia is cut off from Zeebam by an enormous, impenetrable wall built by the orcs. Neither party is interested in breaching the wall.
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