Categories
Dive Deeper
Page Stats
Navigation
Categories
Dive Deeper
Page Stats
Complete Details
All information about this town
Overview
Waterdeep
The most important and influential city in the North, and perhaps in all Faerûn. A truly marvelous cosmopolitan city, and a hub of commerce and culture.
City of Splendors, Crown of the North
Populace
Waterdeep attracts the most talented artisans, artists, and scholars from across the Realms. It's also a major commercial hub for financial interests along the coast and beyond.
Layout
- Docks Ward (southwest). The poorest ward, home to most of the city's laborers. Always smells strongly of fish and filth. However, the Watch maintains as strong a presence here as anywhere else, so it's still safer to live here than in other cities.
- Trades Ward (southeast). The homes and shops of tradespeople and artisans, mingled together in no particular order.
- North Ward (northeast). Oldest surviving ward in the city, sort of a historic district. The shops here generally cater to wealthier clientele, ie. nobles, though (I think) most of the actual noble estates are located further west.
- Sea Ward (northwest). Home to noble estates and the amenities that service them (temples, entertainment, etc).
- Castle Ward (west-central). Home to Castle Waterdeep, which gives the district its name. A lot of government buildings and noble estates are located here.
- Market
- Any major street
- Any city gate
- The Yawning Portal (busy 24/7)
Culture
The Code Legal - see image. Strictly enforced by the City Watch... at least, above ground. In the city's expansive network of sewers and underground tunnels, just about anything goes.
- Ruled by the Open Lord, chosen from a pool of the city's most prominent noble houses.
- The Open Lord works alongside the Council of Masked Lords, whose true identities are a closely guarded secret even from one another.
- Nobles are always jockeying for position.
- The Zhentarim have a big presence here, though no one is precisely sure how big.
- There also seem to be a lot of Harpers. They seem to be working against the Zhents, currently.
Sustainability
Grown locally or imported; the former usually enters the city via the North Gate, and the latter via the Docks.
A lot. They have an extensive, well-maintained sewer system, which I'm pretty sure just drains into the ocean. (Though the idea of having your sewer system drain into the Underdark is also funny.)
Notably, water that drains from the City of the Dead doesn't mix with the rest of the sewers.
Sewers are maintained by the Dungsweeper's Guild.
Notes
Image credits
Waterdeep Nights by ~deusuum
Overview
Details about this town's overview
Waterdeep
The most important and influential city in the North, and perhaps in all Faerûn. A truly marvelous cosmopolitan city, and a hub of commerce and culture.
City of Splendors, Crown of the North
Populace
Details about this town's populace
Waterdeep attracts the most talented artisans, artists, and scholars from across the Realms. It's also a major commercial hub for financial interests along the coast and beyond.
Layout
Details about this town's layout
- Docks Ward (southwest). The poorest ward, home to most of the city's laborers. Always smells strongly of fish and filth. However, the Watch maintains as strong a presence here as anywhere else, so it's still safer to live here than in other cities.
- Trades Ward (southeast). The homes and shops of tradespeople and artisans, mingled together in no particular order.
- North Ward (northeast). Oldest surviving ward in the city, sort of a historic district. The shops here generally cater to wealthier clientele, ie. nobles, though (I think) most of the actual noble estates are located further west.
- Sea Ward (northwest). Home to noble estates and the amenities that service them (temples, entertainment, etc).
- Castle Ward (west-central). Home to Castle Waterdeep, which gives the district its name. A lot of government buildings and noble estates are located here.
- Market
- Any major street
- Any city gate
- The Yawning Portal (busy 24/7)
Culture
Details about this town's culture
The Code Legal - see image. Strictly enforced by the City Watch... at least, above ground. In the city's expansive network of sewers and underground tunnels, just about anything goes.
- Ruled by the Open Lord, chosen from a pool of the city's most prominent noble houses.
- The Open Lord works alongside the Council of Masked Lords, whose true identities are a closely guarded secret even from one another.
- Nobles are always jockeying for position.
- The Zhentarim have a big presence here, though no one is precisely sure how big.
- There also seem to be a lot of Harpers. They seem to be working against the Zhents, currently.
History
Details about this town's history
No history information yet
This section doesn't have any information filled in yet.
Sustainability
Details about this town's sustainability
Grown locally or imported; the former usually enters the city via the North Gate, and the latter via the Docks.
A lot. They have an extensive, well-maintained sewer system, which I'm pretty sure just drains into the ocean. (Though the idea of having your sewer system drain into the Underdark is also funny.)
Notably, water that drains from the City of the Dead doesn't mix with the rest of the sewers.
Sewers are maintained by the Dungsweeper's Guild.
Notes
Details about this town's notes
Image credits
Waterdeep Nights by ~deusuum
Gallery
Images and visual content for this town
Associations
Other pages that reference or connect to this town
Referenced By
50Trollskull Manor
Town
Smoke on the Water
Birthplace
Lightsinger Theater
Town
Hospice of St. Laupsenn
Town
City of the Dead
Nearby towns
House of the Dark Blade
Jurisdiction
Dungsweeper's Guild
Jurisdiction
Scriveners', Scribes', and Clerks' Guild
Jurisdiction
Artemel Manor
Town
Finer Things
Town
Northwest Faerûn
Towns
Heroes' Garden
Nearby towns
Halls of Justice
Town
Nef Artemel
Birthplace
The Skewered Dragon
Town
The Rolling Boil
Town
The Crimson Corset
Town
Mort's Warehouse
Town
The Dragon Hoard
Towns
Renaer Neverember
Birthplace
Temple of Beauty
Town
Open Lord Barron and Lestene, the Masked Lady
Towns
Kerrigan the Arcanist
Towns
A Cut Above
Town
The Yawning Portal
Town
The Trinket Traders
Town
Seams Just Right Seamstress
Town
The Cat's Nip
Town
The Secret Ingredient
Town
City Watch
Jurisdiction
Lords' Council
Jurisdiction
Barnabas' Emporium
Town
The Great Drunkard
Nearby towns
Zarimtar Street Shithouse
Town
Session 0: Troll in the Tavern
Location(s)
Code Legal
Towns
Corellon's Crown
Town
Yawning Portal
Nearby towns
Yawning Portal
Description
Magisters' Guild
Jurisdiction
Guilds of Waterdeep
Jurisdiction
Zhentarim
Jurisdiction
Smugglers' Tunnels
Nearby towns
Hollow House
Town
Street of Glances
Nearby towns
Sewers of Waterdeep
Nearby towns
The Murder of Galvin Barnabas
Towns
The Old Captain
Nearby towns
Mountday Tournament
Towns
The White Sanctuary
Jurisdiction
Collections
Published collections that feature this town
Not in any collections yet
This town hasn't been published in any collections yet. Collections are curated groups of related content that help organize and showcase your world.
Tip: Collections are a great way to group related content together and share themed stories or worldbuilding elements with others.
Timelines
Timelines that reference or include this town
No timeline connections yet
This town isn't connected to any timelines yet. Timelines help organize events chronologically and show how your content fits into the broader history of your world.
Tip: Create timelines to organize important events in your world's history. Link characters, locations, and other content to specific events to build rich, interconnected narratives.
Shares
Discussion about this town
No shares yet
Be the first to start a discussion about this town by sharing it to the community stream.
Privacy & Sharing
Manage who can see and access this town
Current Status
refresh
This town is currently
Privacy Settings
Choose who can see and access this town
language Universe Privacy
This page belongs to a universe with its own privacy settings