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Overview
The Champions Unit
The Champions
A covert ops task force created for the sole purpose of combating the rise of slavery-based kidnappings in the Zora Kingdom.
Hierarchy
Prince Sidon, The Commander: the overseer of the team and central intelligence
Captain Lyra, The Bitch: the team leader, specializes in stealth and coordination, an accomplished archer
Lt. Dunma, The Contrarian: second-in-command, specializes in strategy, is the strongest swimmer and is known to point out the flaws in The Bitch's plans
Sir Zephryn, The Elder: the strong man, specializes in strength and patience, the most experienced and physically strongest member
Aquarian, The Watcher: the lookout, specializes in observation, has the most keen senses and can spot relevant minute details in otherwise irrelevant situations
Nagiri, The Madame: the deceiver, specializes in seduction, uses her beauty, body, and charm for intelligence-gathering, distraction, and deception
Dagmar, The Destroyer (of Worlds): the multitasker, specializes in stealth, communication, reconnaissance, and poison, the most versatile of the group, facilitates communication between the team via his own team of Koroks called the Backpack Squad
Ozli, The Gatherer: the support, specializes in aerial combat and support, the fastest of the group, poses as an official Rito mail carrier to slip around the land unscathed, gathers intelligence and provides distraction as a bard
The Backpack Squad: a team of Koroks that the Champions carry around in their backpacks to communicate with one another via the Koroks' natural telepathy
Members
Locations
Purpose
Because the group is unattached to the Zora Guard and not officially claimed by the kingdom, it is imperative the Champions operate in secret so as not to draw unwanted attention to the Zora.
The goal is to stop slavers from kidnapping Zora citizens to sell in the slave trade using any means available.
The Champions are dedicated to using stealth and force to fight the rise of slavery in the Zora Kingdom.
The job is extremely dangerous since they go after some of the most organized and politically protected criminals of the land. If they are caught and tied back to the Zora Kingdom in any way, the Zora will refuse to acknowledge them and leave them to die.
Politics
Inventory
Besides their individual weapons and armor, each member carries a travel bag on their backs that contains supplies, as well as their B. Squad Korok.
Overview
Details about this group's overview
The Champions Unit
The Champions
A covert ops task force created for the sole purpose of combating the rise of slavery-based kidnappings in the Zora Kingdom.
Hierarchy
Details about this group's hierarchy
Prince Sidon, The Commander: the overseer of the team and central intelligence
Captain Lyra, The Bitch: the team leader, specializes in stealth and coordination, an accomplished archer
Lt. Dunma, The Contrarian: second-in-command, specializes in strategy, is the strongest swimmer and is known to point out the flaws in The Bitch's plans
Sir Zephryn, The Elder: the strong man, specializes in strength and patience, the most experienced and physically strongest member
Aquarian, The Watcher: the lookout, specializes in observation, has the most keen senses and can spot relevant minute details in otherwise irrelevant situations
Nagiri, The Madame: the deceiver, specializes in seduction, uses her beauty, body, and charm for intelligence-gathering, distraction, and deception
Dagmar, The Destroyer (of Worlds): the multitasker, specializes in stealth, communication, reconnaissance, and poison, the most versatile of the group, facilitates communication between the team via his own team of Koroks called the Backpack Squad
Ozli, The Gatherer: the support, specializes in aerial combat and support, the fastest of the group, poses as an official Rito mail carrier to slip around the land unscathed, gathers intelligence and provides distraction as a bard
The Backpack Squad: a team of Koroks that the Champions carry around in their backpacks to communicate with one another via the Koroks' natural telepathy
Members
Details about this group's members
Locations
Details about this group's locations
Purpose
Details about this group's purpose
Because the group is unattached to the Zora Guard and not officially claimed by the kingdom, it is imperative the Champions operate in secret so as not to draw unwanted attention to the Zora.
The goal is to stop slavers from kidnapping Zora citizens to sell in the slave trade using any means available.
The Champions are dedicated to using stealth and force to fight the rise of slavery in the Zora Kingdom.
The job is extremely dangerous since they go after some of the most organized and politically protected criminals of the land. If they are caught and tied back to the Zora Kingdom in any way, the Zora will refuse to acknowledge them and leave them to die.
Politics
Details about this group's politics
Inventory
Details about this group's inventory
Besides their individual weapons and armor, each member carries a travel bag on their backs that contains supplies, as well as their B. Squad Korok.
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Referenced By
8Zora's Domain
Groups
The Zora Crown
Groups
The Backpack Squad
Supergroups
Zora Guard
Subgroups
The Society
Allies
Cornerstone Aerial Postal Service
Allies
The Honorable Twenty-Four
Enemies
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