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Word count 160

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Overview

Name fingerprint

Adis

Type

City

Description

Large city only rivaled in size by Thyslad with heavy magical influence.

face

Culture

Currency

Tuil

Sports

-

Laws

  • One shall not demonstrate magic ability in public unless given permission form the higher ups

Motto

In magic, we preserve

Population

~8,400

Language

Hristian

map

Geography

Area

Desert

Climate

Dry, hot, and sandy

Located at

Western Galekin, Desert

Crops

Emberleaf, Cinder blossom

date_range

History

Notable Wars

The Great War

Founding Story

Before the great war, Mages of higher power and gifted nature abandoned Thyslad and other towns around Galekin to create their own community focused around artistry in magic. As magic grew more popular, so did the power and Independence of Adis. After a very short time, Adis was a force to be reckoned with. In the Great War, Nobody exactly liked magic, but Adis remained as a sort of safe haven, or "oasis" of magic and preserving the art of mystic practices. However, to keep a peaceful image, they never took practice in the war itself. After the war, they became independent as the city of Adis.

Established Year

2, SRK

info

Overview

Details about this location's overview

Name fingerprint

Adis

Type

City

Description

Large city only rivaled in size by Thyslad with heavy magical influence.

face

Culture

Details about this location's culture

Currency

Tuil

Sports

-

Laws

  • One shall not demonstrate magic ability in public unless given permission form the higher ups

Motto

In magic, we preserve

Population

~8,400

Language

Hristian

business

Cities

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business

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map

Geography

Details about this location's geography

Area

Desert

Climate

Dry, hot, and sandy

Located at

Western Galekin, Desert

Crops

Emberleaf, Cinder blossom

date_range

History

Details about this location's history

Notable Wars

The Great War

Founding Story

Before the great war, Mages of higher power and gifted nature abandoned Thyslad and other towns around Galekin to create their own community focused around artistry in magic. As magic grew more popular, so did the power and Independence of Adis. After a very short time, Adis was a force to be reckoned with. In the Great War, Nobody exactly liked magic, but Adis remained as a sort of safe haven, or "oasis" of magic and preserving the art of mystic practices. However, to keep a peaceful image, they never took practice in the war itself. After the war, they became independent as the city of Adis.

Established Year

2, SRK

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Planet Airya
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