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Visibility public Public
Word count 1,609

Complete Details

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info

Overview

Name fingerprint

Sophie Kāne

Age

17

Birthday

May 25

Symbol

Honeysuckle, Kiwi, Knight, Sheep

Sexuality

Bisexual

Gender

Female

Other names

Sophe, Sheep, Cloudly Girl, Plank, Sofa

Role

Heroine(MC)

face

Looks

Height

5.3 ft

Weight

127 lbs

Race & Ethnicity

Mixed (Samoan from her mother, Caucasian from her father)

Species

Human

Identifying Marks

She's typically noticed by her puffy hair

Skin Tone

Olive

Body Type

With narrow shoulders and an average build, she has squarish features. Her curves are few and far between. The legs and arms are average. A love handle is on the side.

Eye Color

Turquoise

Hair Style

A fluffy bob with bangs parted in the middle and a tuft in the middle

Hair Color

Candy Brown

Voice

A mezzo-soprano with a cheerful tone (become deeper when angry

Facial features

She has round drooping eyes, a small nose, and a round chin

fingerprint

Nature

Personality

Friendly, Curious, Defensive

Overall, Sophie is an outgoing girl with a need to help people.

She walks with a pep in her step and goes out of her way to befriend others, even people who may not want it. When faced with a lonely person she would try and cheer them up.

People tend to describe her as having a "warm aura." and most people who meet her don't see her as much of a threat.

The results of her upbringing, in which she moved around a lot and was exposed to a variety of people, probably caused her to be remarkably accepting of other people, regardless of what they say and do. The only things she won't tolerate in a person are cruelty and unfairness.

As an observer with a naturally curious outlook, Sophie is naturally inquisitive. She tends to learn by doing and error.

She is subtle with her attempts at prying like reading over people's shoulders and eavesdropping when she hears something interesting. The way people behave, their habits, and their mannerisms make her extremely attentive to detail. This allows her to act as an observer without being obvious about it. Whenever possible, she seeks out the "why" behind events and tries to make sense of what she sees.

One of her biggest challenges is her desire to be right. She sometimes justifies her mistakes with excuses. When under the microscope, she feels panicky. She tends to clam up and try and find a way out of whatever situation she is in and doesn't take responsibility for her actions.

It's more than setting goals for her; it's a need she must fulfill, and if those methods fail to achieve results, she will turn to whatever means are available. Her failures will often lead to self-blame, adding shame to the toxic mixture of self-doubt and fear. She must protect and save people or she will feel like a failure

She is a mediocre student with a dislike for studying though they are good enough for her to continue taking drama class. In drama club, her acting skills are up to scratch, she slips into character seamlessly and has a great time performing in front of an audience.

Her family is precious to her, she follows her mother's rule with no problem, despite Micheal's reclusive nature, she tends to look out for him and she idolizes her late father, often using what he would do as a framework."

She becomes more subdued and honest when close to someone or alone with her thoughts. She has a bit of experience with romance, knowing how to read the physical cues and signs of interest. In addition to her act of service, she also gives her love interests quality time. As a result of playing otome games, she tends to put guys she likes in types ie. "Oresama", "Childhood Friend", "Dandere", "Moe", "Oneesama."

Moral Alignment

Neutral Good

Motivations

Helping others
Being Respected
Getting her soul back

Fears

Being alone
Death
Car crashes
Diseases
Being abandoned

sentiment_satisfied

Mannerisms

General mannerisms

Has a straight and slightly perked up posture
Plays with her hair when thinking
Sits with legs crossed
Bites nails
Listening and hear what she wants to hear
Reading over someone’s shoulder
Disregarding the privacy of others
Watchfulness
Utilizing charm and kindness to make one seem approachable and trustworthy
Applying trial and error; learning by doing
Constantly curious

Happy mannerisms

Becomes confident (eg. getting touchy-feely, teasing, and hands on hips)
Quick movements
A shiny or rosy face
Raised or wiggling eyebrows
A desire to be with loved ones or friends
Excessive friendliness, perhaps even with those not in her social circle
Refusing to consider, speak of, or listen to any negative possibilities
Ignoring discomforts

Angry mannerisms

Speaking through one’s teeth with forced restraint
· Speaking without thought, often leading to regret
Restlessness, an inability to sleep or relax
Need to do something about it
Pounding one’s fists against thighs, table, a wall, etc.
Slamming doors, cupboards, or drawers
Deepening one’s tone
Laughter with an edge

Sad mannerisms

Stiff eyelids
A scratchy throat
Soreness in the throat, lungs
Smoothing down clothing
A self-deprecating laugh
Breaking eye contact and shrugging
Over-thinking problems or choices
Obsessing over one’s own flaws and shortcomings
Tries To focus other things

Scared mannerisms

Ignoring discomforts in other to flee or protects other
Shaky voice
Carries something for protection
Tingling skin
A White-knuckled grip
Trying to be brave
Startling easily
Clenching the jaw
Darting eye movements
Excessive safety precautions

Traumatized mannerisms

Heavy limbs and numbness
Splotchy skin from crying, red nose, puffy eyes and lips
Shaking the head in denial
A monotone voice
A corded neck
Curling one’s toes
Repeatedly touching an object that symbolizes safety
Audible stress in one’s voice and tone
Picking at lips, skin, or nails
Eyes going wide, being unable to blink, appearing haunted
Eyebrows pulled together, the crease deep and evident
A quivering chin
Anger
Attacking the perceived threat

Love mannerisms

Moving to get closer or touch
Smiling at nothing
A beaming expression, glowing cheeks
Strong eye contact, very little blinking
Focusing on the other’s best attributes
Taking large, deep, savoring breaths
Leaning against one another
A tingling or electrical jolt at accidental touches
Getting tongue-tangled
Daydreaming
Losing awareness of surroundings when love interest is present

groups

Social

Reputation

Average+ She just arrived at school, so no one notices her in any specific way but her nosy nature can cause rumors about her

Likes

Josei Manga
Fall
Tofu
Musicals
Bossa Nova

Dislike

Cruelty
Being Alone
Inequality
Overly Sugary Things
Being Useless

Job

Barrier Maiden/Student/Cafe Maid

Hobby

Acting
Listening to music
Reading
Playing video games

Favorite animal

N/A

Favorite weapon
Relationships Description

Single (in the beginning of the story/Micheal route)

date_range

History

History

Sophie was

Social Class

Middle class

colorize

Health

Addictions

Saving people

Skills

Charm
Intuition
Sewing
Performing
Talking to the dead

Immune system

5

Speed

5

Strength

5

Vision

5

Stamina

5

Self-defense

5

Emotion-based

5

Logic-based

5

Temper

7

Memory

5

Coordination

5

Mental state

Average

flare

Magic

Name(s)

Soul Amulet

Capabilities

Healing (Reviving user, Healing wounds)
Soul Manipulation (Cleansing souls, Leading them, Controlling them)

all_inclusive

Arc

Starting Point

Starts insecure, short-tempered and defensive

Turning Point

1st: The Insato Incident
2nd: The Flower Incident
3rd: The Ex Incident
4th: The Fox Incident
5th: The Alien Incident
6th: The Rapture Incident

Ending Point

1st point: She tries to focus on her strengths
2nd point: Learns that fighting isn't always the way to a solution
3rd: Learns to stop trying to be her ideal self
4th: Learns that sometimes there's nothing to do
5th: Learns to accept the help of others, rejecting the tendency to rely only on herself.
6th: Uses all these maturities together

info

Overview

Details about this character's overview

Name fingerprint

Sophie Kāne

Age

17

Birthday

May 25

Symbol

Honeysuckle, Kiwi, Knight, Sheep

Sexuality

Bisexual

Gender

Female

Other names

Sophe, Sheep, Cloudly Girl, Plank, Sofa

Role

Heroine(MC)

face

Looks

Details about this character's looks

Height

5.3 ft

Weight

127 lbs

Race & Ethnicity

Mixed (Samoan from her mother, Caucasian from her father)

Species

Human

Identifying Marks

She's typically noticed by her puffy hair

Skin Tone

Olive

Body Type

With narrow shoulders and an average build, she has squarish features. Her curves are few and far between. The legs and arms are average. A love handle is on the side.

Eye Color

Turquoise

Hair Style

A fluffy bob with bangs parted in the middle and a tuft in the middle

Hair Color

Candy Brown

Voice

A mezzo-soprano with a cheerful tone (become deeper when angry

Facial features

She has round drooping eyes, a small nose, and a round chin

fingerprint

Nature

Details about this character's nature

Personality

Friendly, Curious, Defensive

Overall, Sophie is an outgoing girl with a need to help people.

She walks with a pep in her step and goes out of her way to befriend others, even people who may not want it. When faced with a lonely person she would try and cheer them up.

People tend to describe her as having a "warm aura." and most people who meet her don't see her as much of a threat.

The results of her upbringing, in which she moved around a lot and was exposed to a variety of people, probably caused her to be remarkably accepting of other people, regardless of what they say and do. The only things she won't tolerate in a person are cruelty and unfairness.

As an observer with a naturally curious outlook, Sophie is naturally inquisitive. She tends to learn by doing and error.

She is subtle with her attempts at prying like reading over people's shoulders and eavesdropping when she hears something interesting. The way people behave, their habits, and their mannerisms make her extremely attentive to detail. This allows her to act as an observer without being obvious about it. Whenever possible, she seeks out the "why" behind events and tries to make sense of what she sees.

One of her biggest challenges is her desire to be right. She sometimes justifies her mistakes with excuses. When under the microscope, she feels panicky. She tends to clam up and try and find a way out of whatever situation she is in and doesn't take responsibility for her actions.

It's more than setting goals for her; it's a need she must fulfill, and if those methods fail to achieve results, she will turn to whatever means are available. Her failures will often lead to self-blame, adding shame to the toxic mixture of self-doubt and fear. She must protect and save people or she will feel like a failure

She is a mediocre student with a dislike for studying though they are good enough for her to continue taking drama class. In drama club, her acting skills are up to scratch, she slips into character seamlessly and has a great time performing in front of an audience.

Her family is precious to her, she follows her mother's rule with no problem, despite Micheal's reclusive nature, she tends to look out for him and she idolizes her late father, often using what he would do as a framework."

She becomes more subdued and honest when close to someone or alone with her thoughts. She has a bit of experience with romance, knowing how to read the physical cues and signs of interest. In addition to her act of service, she also gives her love interests quality time. As a result of playing otome games, she tends to put guys she likes in types ie. "Oresama", "Childhood Friend", "Dandere", "Moe", "Oneesama."

Moral Alignment

Neutral Good

Motivations

Helping others
Being Respected
Getting her soul back

Fears

Being alone
Death
Car crashes
Diseases
Being abandoned

sentiment_satisfied

Mannerisms

Details about this character's mannerisms

General mannerisms

Has a straight and slightly perked up posture
Plays with her hair when thinking
Sits with legs crossed
Bites nails
Listening and hear what she wants to hear
Reading over someone’s shoulder
Disregarding the privacy of others
Watchfulness
Utilizing charm and kindness to make one seem approachable and trustworthy
Applying trial and error; learning by doing
Constantly curious

Happy mannerisms

Becomes confident (eg. getting touchy-feely, teasing, and hands on hips)
Quick movements
A shiny or rosy face
Raised or wiggling eyebrows
A desire to be with loved ones or friends
Excessive friendliness, perhaps even with those not in her social circle
Refusing to consider, speak of, or listen to any negative possibilities
Ignoring discomforts

Angry mannerisms

Speaking through one’s teeth with forced restraint
· Speaking without thought, often leading to regret
Restlessness, an inability to sleep or relax
Need to do something about it
Pounding one’s fists against thighs, table, a wall, etc.
Slamming doors, cupboards, or drawers
Deepening one’s tone
Laughter with an edge

Sad mannerisms

Stiff eyelids
A scratchy throat
Soreness in the throat, lungs
Smoothing down clothing
A self-deprecating laugh
Breaking eye contact and shrugging
Over-thinking problems or choices
Obsessing over one’s own flaws and shortcomings
Tries To focus other things

Scared mannerisms

Ignoring discomforts in other to flee or protects other
Shaky voice
Carries something for protection
Tingling skin
A White-knuckled grip
Trying to be brave
Startling easily
Clenching the jaw
Darting eye movements
Excessive safety precautions

Traumatized mannerisms

Heavy limbs and numbness
Splotchy skin from crying, red nose, puffy eyes and lips
Shaking the head in denial
A monotone voice
A corded neck
Curling one’s toes
Repeatedly touching an object that symbolizes safety
Audible stress in one’s voice and tone
Picking at lips, skin, or nails
Eyes going wide, being unable to blink, appearing haunted
Eyebrows pulled together, the crease deep and evident
A quivering chin
Anger
Attacking the perceived threat

Love mannerisms

Moving to get closer or touch
Smiling at nothing
A beaming expression, glowing cheeks
Strong eye contact, very little blinking
Focusing on the other’s best attributes
Taking large, deep, savoring breaths
Leaning against one another
A tingling or electrical jolt at accidental touches
Getting tongue-tangled
Daydreaming
Losing awareness of surroundings when love interest is present

groups

Social

Details about this character's social

Reputation

Average+ She just arrived at school, so no one notices her in any specific way but her nosy nature can cause rumors about her

Likes

Josei Manga
Fall
Tofu
Musicals
Bossa Nova

Dislike

Cruelty
Being Alone
Inequality
Overly Sugary Things
Being Useless

Job

Barrier Maiden/Student/Cafe Maid

Hobby

Acting
Listening to music
Reading
Playing video games

Favorite animal

N/A

Favorite weapon
Relationships Description

Single (in the beginning of the story/Micheal route)

date_range

History

Details about this character's history

History

Sophie was

Social Class

Middle class

colorize

Health

Details about this character's health

Addictions

Saving people

Skills

Charm
Intuition
Sewing
Performing
Talking to the dead

Immune system

5

Speed

5

Strength

5

Vision

5

Stamina

5

Self-defense

5

Emotion-based

5

Logic-based

5

Temper

7

Memory

5

Coordination

5

Mental state

Average

flare

Magic

Details about this character's magic

Name(s)

Soul Amulet

Capabilities

Healing (Reviving user, Healing wounds)
Soul Manipulation (Cleansing souls, Leading them, Controlling them)

adb

Species

Details about this character's species

adb

No species information yet

This section doesn't have any information filled in yet.

edit

Notes

Details about this character's notes

edit

No notes information yet

This section doesn't have any information filled in yet.

history

Changelog

Details about this character's changelog

history

No changelog information yet

This section doesn't have any information filled in yet.

all_inclusive

Arc

Details about this character's arc

Starting Point

Starts insecure, short-tempered and defensive

Turning Point

1st: The Insato Incident
2nd: The Flower Incident
3rd: The Ex Incident
4th: The Fox Incident
5th: The Alien Incident
6th: The Rapture Incident

Ending Point

1st point: She tries to focus on her strengths
2nd point: Learns that fighting isn't always the way to a solution
3rd: Learns to stop trying to be her ideal self
4th: Learns that sometimes there's nothing to do
5th: Learns to accept the help of others, rejecting the tendency to rely only on herself.
6th: Uses all these maturities together

Gallery

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Associations

Other pages that reference or connect to this character

Referenced By

26
group

Michael Kāne

Siblings

View character arrow_forward
group

Stephe Kāne

Children

View character arrow_forward
group

Duke Millerstine

Children

View character arrow_forward
group

Lucas Bates

Love interests

View character arrow_forward
group

Charlie Rōtasu

Love interests

View character arrow_forward
group

Jaxon "Jax" Shuǐguǒ

Love interests

View character arrow_forward
group

Matthew Thomas

Love interests

View character arrow_forward
group

Charlie Rōtasu

Friends

View character arrow_forward
group

Emma Smith

Friends

View character arrow_forward
group

Cleo Kim

Friends

View character arrow_forward
group

Matthew Thomas

Friends

View character arrow_forward
group

Michael Kāne

Enemies

View character arrow_forward
group

Valerie Withomery

Enemies

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group

Alvis Kikuchi

Enemies

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group

Amerly Finn

Enemies

View character arrow_forward
group

Alex Davis

Enemies

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emoji_events

Spirit Bond

Current Owners

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group

Amerly Finn

Relationships Description

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group

Ava Hannible

Relationship Status

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group

Jaxon "Jax" Shuǐguǒ

Relationships Description

View character arrow_forward
group

Jacob Shuǐguǒ

Relationships Description

View character arrow_forward
group

Bonita Reinfield

Relationship Status

View character arrow_forward
group

Valerie Withomery

Relationship Status

View character arrow_forward
group

Darnell Greigii

Relationships Description

View character arrow_forward
group

Aaron Phillett

Relationships Description

View character arrow_forward
group

Ava Hannible

Love interests

View character arrow_forward

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