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Complete Details

All information about this character

info

Overview

Name fingerprint

Nero Seraphiel Jupitronus

Age

151

Gender

Male

Other names

Neraphiel

face

Looks

Eye Color

Arctic blue

Facial Hair

None

Hair Style

Long, straight, thick undercut

Hair Color

Black roots, White tips

Height

7'

Identifying Marks

Three glyphs on each forearm, seven magical seals lining his spine.

Body Type

Athletic

Weight

240 lb

Skin Tone

Cooler Toned White

Race

Nephilim

fingerprint

Nature

Mannerisms

Eloquent in speech
Gentle in nature
Kind hearted
Refuses any offer of a reward for his good deeds to the people of Kallipso

Motivations

Has taken a liking to the dwindling population of Kallipso over his long life, so he finds enjoyment in helping them with whatever they could need.

Flaws

Perhaps too selfless

Talents

Physically, magically, and mentally the strongest sentient being in Meladina.

Hobbies

Helping around the surviving cities of Kallipso

Personality type

ENFJ "The Protagonist"

groups

Social

Favorite food

Cornbread

Favorite animal

Desert Drakes

Favorite possession

Gold plated, steel pocket watch. One side has the gold chipped off and is rusted, the other is fully polished gold. The glass of the pocket watch is slightly cracked, but the watch is completely functional.

Favorite color

Eggshell White

Occupation

He officially holds no title, but he is pretty much the ultimate handyman.

info

History

Education

Nothing further than public high school, but he's been alive for so long he has learned a lot through experience and reading.

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Family

edit

Notes

Notes

Nero Seraphiel Jupitronus. Jupitronus being his angelic surname. His mother was Nadya Jupitronus, strongest of the angels and daughter of Maethrillian, God of Magic. His father was Theristis of Setting Sun, ruler of the demon realm Infer-A, strongest among them, and son of Attamar, God of Might. Nero’s demonic name is Nero of Setting Sun. Being descended from both the gods of magic and might, Nero is the fulfillment of a prophecy created by Ao, the primordial essence of harmony. He is judge, jury, and executioner of all deities and as such was born with magical potential well beyond the level of the deities of Meladina.

He was born in the final days of the First Nightmare War, the most ferocious war in modern Meladina history. On one side: all mortal races of Meladina and their Angelic and Demonic summons; on the other side: the most terrifying magical biological weapon ever created. The war lasted 12 years and near the end Nadya and Theristis conceived a child who went on to be Nero. He never met either of his parents as he was given to the nation of Kallypso’s military before his parents ended the war. Nero grew up in an orphanage in the Kingdom of Kallypso. He was known as the “Child with Gifts” as he was unnaturally intelligent and wise for his age. He attended public school for the entirety of his childhood and teenage years as he refused to enroll in any private academies even though many said institutions were begging for him to do so due to his incredible magical skill.

Growing up, Nero learned his true power was too much to use around regular mortals, so at the age of 14, he created 7 magical seals that lined his spine to limit his power to seven stages, but even with all seven seals in place, he was still the strongest living being on Meladina, including the Guardian gods (deities that live amongst mortals). When he graduated high school, he took a job as an architect's apprentice.

Entering his twenties, Nero was met and challenged by Azrael, another Nephilim (half-demon, half-angel) born from the war. Nero won easily and came to respect Azrael for his courage and willpower. They still correspond with one another to this day, well over a century later. A few years after meeting Azrael, he met and befriended all the Guardian deities, he became especially close with Afriaelle, Goddess of Fire.

Now a fully fledged architect, Nero used all the money he saved up to purchase all sorts of texts and books on current and ancient magic. He used these to learn and create spells on his own without attending a magic school. Nero had been born with six glyphs, three on each forearm. All other sentient beings only possessed one glyph, and only generations later would a demon be born with two, so his six were an absolute rarity. He also possessed the Dimi and Kata, his left and right eyes respectively; Dimi can channel his immense magic supply outward with perfect efficiency and grants him complete control over all magical energy; Kata can outright destroy any physical object or nullify/absorb any magic.

As his twenties passed by and his thirties were almost to a close, Nero realized he had stopped aging, at the age of 38 he looked the same as when he was 25. He had learned from books that demons and angels lived much longer lives than regular mortals, but he hadn’t expected to look so young for so long. Nero trained his magical skills with the Guardian gods, and developed even stronger, near-world-ending techniques in pocket dimensions he would create.

He chose to leave his job as an architect and travel the world at 43. By then he was known as “the guy who didn’t age and could solve nearly any problem with either his intelligence, wisdom, or magic” in the town he had lived in his whole life. Nero visited every nation (there’s only five major ones and a dozen or so smaller ones as the world is mostly a wasteland) and befriended many a head of state. After his tour of the world, Nero returned home where he continued to fix problems and make connections. He met the Queen of Kallypso at the time and befriended her as well. He moved to the capital and spent time with the nobility and royalty. He’s stopped famines and droughts, cured plagues, and just overall made the kingdom of Kallypso an amazing place to live for its citizens over his long life.

info

Overview

Details about this character's overview

Name fingerprint

Nero Seraphiel Jupitronus

Age

151

Gender

Male

Other names

Neraphiel

face

Looks

Details about this character's looks

Eye Color

Arctic blue

Facial Hair

None

Hair Style

Long, straight, thick undercut

Hair Color

Black roots, White tips

Height

7'

Identifying Marks

Three glyphs on each forearm, seven magical seals lining his spine.

Body Type

Athletic

Weight

240 lb

Skin Tone

Cooler Toned White

Race

Nephilim

fingerprint

Nature

Details about this character's nature

Mannerisms

Eloquent in speech
Gentle in nature
Kind hearted
Refuses any offer of a reward for his good deeds to the people of Kallipso

Motivations

Has taken a liking to the dwindling population of Kallipso over his long life, so he finds enjoyment in helping them with whatever they could need.

Flaws

Perhaps too selfless

Talents

Physically, magically, and mentally the strongest sentient being in Meladina.

Hobbies

Helping around the surviving cities of Kallipso

Personality type

ENFJ "The Protagonist"

groups

Social

Details about this character's social

Favorite food

Cornbread

Favorite animal

Desert Drakes

Favorite possession

Gold plated, steel pocket watch. One side has the gold chipped off and is rusted, the other is fully polished gold. The glass of the pocket watch is slightly cracked, but the watch is completely functional.

Favorite color

Eggshell White

Occupation

He officially holds no title, but he is pretty much the ultimate handyman.

info

History

Details about this character's history

Education

Nothing further than public high school, but he's been alive for so long he has learned a lot through experience and reading.

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Family

Details about this character's family

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Inventory

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No inventory information yet

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history

Changelog

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history

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edit

Notes

Details about this character's notes

Notes

Nero Seraphiel Jupitronus. Jupitronus being his angelic surname. His mother was Nadya Jupitronus, strongest of the angels and daughter of Maethrillian, God of Magic. His father was Theristis of Setting Sun, ruler of the demon realm Infer-A, strongest among them, and son of Attamar, God of Might. Nero’s demonic name is Nero of Setting Sun. Being descended from both the gods of magic and might, Nero is the fulfillment of a prophecy created by Ao, the primordial essence of harmony. He is judge, jury, and executioner of all deities and as such was born with magical potential well beyond the level of the deities of Meladina.

He was born in the final days of the First Nightmare War, the most ferocious war in modern Meladina history. On one side: all mortal races of Meladina and their Angelic and Demonic summons; on the other side: the most terrifying magical biological weapon ever created. The war lasted 12 years and near the end Nadya and Theristis conceived a child who went on to be Nero. He never met either of his parents as he was given to the nation of Kallypso’s military before his parents ended the war. Nero grew up in an orphanage in the Kingdom of Kallypso. He was known as the “Child with Gifts” as he was unnaturally intelligent and wise for his age. He attended public school for the entirety of his childhood and teenage years as he refused to enroll in any private academies even though many said institutions were begging for him to do so due to his incredible magical skill.

Growing up, Nero learned his true power was too much to use around regular mortals, so at the age of 14, he created 7 magical seals that lined his spine to limit his power to seven stages, but even with all seven seals in place, he was still the strongest living being on Meladina, including the Guardian gods (deities that live amongst mortals). When he graduated high school, he took a job as an architect's apprentice.

Entering his twenties, Nero was met and challenged by Azrael, another Nephilim (half-demon, half-angel) born from the war. Nero won easily and came to respect Azrael for his courage and willpower. They still correspond with one another to this day, well over a century later. A few years after meeting Azrael, he met and befriended all the Guardian deities, he became especially close with Afriaelle, Goddess of Fire.

Now a fully fledged architect, Nero used all the money he saved up to purchase all sorts of texts and books on current and ancient magic. He used these to learn and create spells on his own without attending a magic school. Nero had been born with six glyphs, three on each forearm. All other sentient beings only possessed one glyph, and only generations later would a demon be born with two, so his six were an absolute rarity. He also possessed the Dimi and Kata, his left and right eyes respectively; Dimi can channel his immense magic supply outward with perfect efficiency and grants him complete control over all magical energy; Kata can outright destroy any physical object or nullify/absorb any magic.

As his twenties passed by and his thirties were almost to a close, Nero realized he had stopped aging, at the age of 38 he looked the same as when he was 25. He had learned from books that demons and angels lived much longer lives than regular mortals, but he hadn’t expected to look so young for so long. Nero trained his magical skills with the Guardian gods, and developed even stronger, near-world-ending techniques in pocket dimensions he would create.

He chose to leave his job as an architect and travel the world at 43. By then he was known as “the guy who didn’t age and could solve nearly any problem with either his intelligence, wisdom, or magic” in the town he had lived in his whole life. Nero visited every nation (there’s only five major ones and a dozen or so smaller ones as the world is mostly a wasteland) and befriended many a head of state. After his tour of the world, Nero returned home where he continued to fix problems and make connections. He met the Queen of Kallypso at the time and befriended her as well. He moved to the capital and spent time with the nobility and royalty. He’s stopped famines and droughts, cured plagues, and just overall made the kingdom of Kallypso an amazing place to live for its citizens over his long life.

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